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Agones SDK for Unity Client Server example #3641

@wowSheldon

Description

@wowSheldon

What happened:
Encountering compilation errors in the Agones SDK Unity example (release 1.38) with Unity Editor version 2023.2.9f1 on Windows 11. Despite attempting to use Unity Editor version 2018.4.12f1 as recommended in the Agones SDK documentation for Unity, compilation errors persist with the latest Unity installation on Windows 11.

What you expected to happen:
Expecting successful compilation with the official latest released version of the Unity editor on Windows 11 and the ability to run the example as expected, considering the SDK's support for Unity.

How to reproduce it (as minimally and precisely as possible):
Attempt to run the Agones SDK Unity example on the official latest released version of the Unity editor on Windows 11.

Anything else we need to know?:

Environment:
Since we are talking about compilation issue following environment variables are not NA.

  • Agones version: using laest version of Agones as on today
  • Kubernetes version (use kubectl version):
  • kubectl version --short
    Flag --short has been deprecated, and will be removed in the future. The --short output will become the default.
    Client Version: v1.27.9-dispatcher
    Kustomize Version: v5.0.1
    Server Version: v1.27.3-gke.100
  • Cloud provider or hardware configuration:
  • Install method (yaml/helm):
  • Troubleshooting guide log(s):
  • Others:

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    good first issueThese are great first issues. If you are looking for a place to start, start here!help wantedWe would love help on these issues. Please come help us!kind/bugThese are bugs.

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