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Move the gnutls fuzzers to their own repo. #188
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DavidKorczynski
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Jul 9, 2024
zstd bug fix has been merged and released upstream.
DavidKorczynski
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Jul 17, 2025
Adds `run_tests.sh` to the libigl project. `run_tests.sh` is used as part of Chronos with cached builds: https://github.com/google/oss-fuzz/tree/master/infra/experimental/chronos#check-tests Output of ./infra/experimental/chronos/check_tests.sh libigl c++: ``` Test project /src/libigl/build-dir Start 1: AABB: find_2d Start 2: AABB: find_3d Start 3: AABB: insert Start 4: AABB: dynamic Start 5: MshLoader Start 6: MshSaver Start 7: accumarray: matlab_help Start 8: accumarray: scalar 1/214 Test #3: AABB: insert ............................................ Passed 0.11 sec Start 9: adjacency_list: simple 2/214 Test #1: AABB: find_2d ........................................... Passed 0.46 sec Start 10: avg_edge_length: cube 3/214 Test #2: AABB: find_3d ........................................... Passed 0.14 sec Start 11: barycentric_interpolation: two-triangles 4/214 Test #8: accumarray: scalar ...................................... Passed 0.13 sec Start 12: bbw: decimated_knight 5/214 Test #7: accumarray: matlab_help ................................. Passed 0.14 sec Start 13: bezier: ease 6/214 Test #9: adjacency_list: simple .................................. Passed 0.12 sec Start 14: blkdiag: 3-matrices 7/214 Test #13: bezier: ease ............................................ Passed 0.10 sec Start 15: boundary_facets: single_tet_volume 8/214 Test #11: barycentric_interpolation: two-triangles ................ Passed 0.13 sec Start 16: boundary_facets: single_tet 9/214 Test #5: MshLoader ............................................... Passed 0.27 sec Start 17: boundary_facets: single_cube 10/214 Test #10: avg_edge_length: cube ................................... Passed 0.16 sec Start 18: boundary_facets: non-manifold 11/214 Test #14: blkdiag: 3-matrices ..................................... Passed 0.10 sec Start 19: boundary_loop: cube 12/214 Test #17: boundary_facets: single_cube ............................ Passed 0.10 sec Start 20: boundary_loop: bunny 13/214 Test #18: boundary_facets: non-manifold ........................... Passed 0.11 sec Start 21: cat: rows 14/214 Test #15: boundary_facets: single_tet_volume ...................... Passed 0.15 sec Start 22: cat: cols 15/214 Test #16: boundary_facets: single_tet ............................. Passed 0.15 sec Start 23: centroid: 16/214 Test #6: MshSaver ................................................ Passed 0.45 sec Start 24: circulation: single_edge 17/214 Test #19: boundary_loop: cube ..................................... Passed 0.15 sec Start 25: circumradius: equilateral-triangle 18/214 Test #22: cat: cols ............................................... Passed 0.09 sec Start 26: circumradius: right-triangle 19/214 Test #23: centroid: .............................................. Passed 0.11 sec Start 27: circumradius: obtuse-triangle 20/214 Test #24: circulation: single_edge ................................ Passed 0.08 sec Start 28: circumradius: equilateral-tetrahedra 21/214 Test #21: cat: rows ............................................... Passed 0.20 sec Start 29: circumradius: right-tetrahedra 22/214 Test #26: circumradius: right-triangle ............................ Passed 0.11 sec Start 30: circumradius: obtuse-tetrahedra 23/214 Test #25: circumradius: equilateral-triangle ...................... Passed 0.13 sec Start 31: cotmatrix: poly 24/214 Test #27: circumradius: obtuse-triangle ........................... Passed 0.12 sec Start 32: cotmatrix: constant_in_null_space 25/214 Test #28: circumradius: equilateral-tetrahedra .................... Passed 0.14 sec Start 33: cotmatrix: cube 26/214 Test #29: circumradius: right-tetrahedra .......................... Passed 0.13 sec Start 34: cotmatrix: tetrahedron 27/214 Test #30: circumradius: obtuse-tetrahedra ......................... Passed 0.19 sec Start 35: cotmatrix_entries: simple 28/214 Test #34: cotmatrix: tetrahedron .................................. Passed 0.09 sec Start 36: cotmatrix_entries: intrinsic 29/214 Test #33: cotmatrix: cube ......................................... Passed 0.17 sec Start 37: cotmatrix_intrinsic: periodic 30/214 Test #35: cotmatrix_entries: simple ............................... Passed 0.11 sec Start 38: cotmatrix_intrinsic: manifold_meshes 31/214 Test #36: cotmatrix_entries: intrinsic ............................ Passed 0.10 sec Start 39: cr_vector_curvature_correction: cube 32/214 Test #37: cotmatrix_intrinsic: periodic ........................... Passed 0.11 sec Start 40: cr_vector_curvature_correction: annulus 33/214 Test #39: cr_vector_curvature_correction: cube .................... Passed 0.14 sec Start 41: cr_vector_curvature_correction: hemisphere 34/214 Test #41: cr_vector_curvature_correction: hemisphere .............. Passed 0.54 sec Start 42: cr_vector_laplacian: cube 35/214 Test #42: cr_vector_laplacian: cube ............................... Passed 0.15 sec Start 43: cumprod: col_factorial 36/214 Test #43: cumprod: col_factorial .................................. Passed 0.12 sec Start 44: cumprod: row_factorial 37/214 Test #44: cumprod: row_factorial .................................. Passed 0.12 sec Start 45: cumsum: col 38/214 Test #20: boundary_loop: bunny .................................... Passed 1.74 sec Start 46: cumsum: row 39/214 Test #45: cumsum: col ............................................. Passed 0.13 sec Start 47: curved_hessian_energy: cube 40/214 Test #46: cumsum: row ............................................. Passed 0.11 sec Start 48: curved_hessian_energy: annulus 41/214 Test #47: curved_hessian_energy: cube ............................. Passed 0.14 sec Start 49: cut_mesh: seperate mesh 42/214 Test #49: cut_mesh: seperate mesh ................................. Passed 0.11 sec Start 50: cut_mesh: single edge 43/214 Test #50: cut_mesh: single edge ................................... Passed 0.26 sec Start 51: cut_mesh: two triangles 44/214 Test #48: curved_hessian_energy: annulus .......................... Passed 0.46 sec Start 52: cut_to_disk: simple_tet 45/214 Test #52: cut_to_disk: simple_tet ................................. Passed 0.14 sec Start 53: cut_to_disk: two_disconnected_tet 46/214 Test #51: cut_mesh: two triangles ................................. Passed 0.18 sec Start 54: cut_to_disk: simple_square 47/214 Test #54: cut_to_disk: simple_square .............................. Passed 0.08 sec Start 55: cut_to_disk: torus 48/214 Test #53: cut_to_disk: two_disconnected_tet ....................... Passed 0.21 sec Start 56: cut_to_disk: cube 49/214 Test #55: cut_to_disk: torus ...................................... Passed 0.14 sec Start 57: cut_to_disk: annulus 50/214 Test #56: cut_to_disk: cube ....................................... Passed 0.18 sec Start 58: decimate: hemisphere 51/214 Test #58: decimate: hemisphere .................................... Passed 0.29 sec Start 59: decimate: closed 52/214 Test #59: decimate: closed ........................................ Passed 0.32 sec Start 60: delaunay_triangulation_issue_521 53/214 Test #60: delaunay_triangulation_issue_521 ........................ Passed 0.08 sec Start 61: dijkstra: cube 54/214 Test #61: dijkstra: cube .......................................... Passed 0.09 sec Start 62: dijkstra: discrete distances 55/214 Test #57: cut_to_disk: annulus .................................... Passed 0.99 sec Start 63: direct_delta_mush: cube 56/214 Test #62: dijkstra: discrete distances ............................ Passed 0.10 sec Start 64: dirname: examples 57/214 Test #64: dirname: examples ....................................... Passed 0.10 sec Start 65: doublearea: VF_vs_ABC 58/214 Test #63: direct_delta_mush: cube ................................. Passed 0.27 sec Start 66: ears: grid 59/214 Test #66: ears: grid .............................................. Passed 0.15 sec Start 67: ears: two-boundary 60/214 Test #32: cotmatrix: constant_in_null_space ....................... Passed 4.15 sec Start 68: edge_exists_near: tet 61/214 Test #68: edge_exists_near: tet ................................... Passed 0.09 sec Start 69: edge_flaps: verify 62/214 Test #38: cotmatrix_intrinsic: manifold_meshes .................... Passed 5.39 sec Start 70: edge_lengths: cube 63/214 Test #70: edge_lengths: cube ...................................... Passed 0.11 sec Start 71: edges_to_path: simple 64/214 Test #71: edges_to_path: simple ................................... Passed 0.12 sec Start 72: euler_characteristic: cube 65/214 Test #72: euler_characteristic: cube .............................. Passed 0.08 sec Start 73: euler_characteristic: triangle 66/214 Test #73: euler_characteristic: triangle .......................... Passed 0.10 sec Start 74: euler_characteristic: square 67/214 Test #74: euler_characteristic: square ............................ Passed 0.11 sec Start 75: euler_characteristic: torus 68/214 Test #75: euler_characteristic: torus ............................. Passed 0.13 sec Start 76: exact_geodesic: square 69/214 Test #76: exact_geodesic: square .................................. Passed 0.15 sec Start 77: facet_components: two_triangles 70/214 Test #77: facet_components: two_triangles ......................... Passed 0.17 sec Start 78: facet_components: truck 71/214 Test #78: facet_components: truck ................................. Passed 0.29 sec Start 79: fast_winding_number: one_point_cloud 72/214 Test #79: fast_winding_number: one_point_cloud .................... Passed 0.09 sec Start 80: fast_winding_number: meshes 73/214 Test #65: doublearea: VF_vs_ABC ................................... Passed 3.84 sec Start 81: fit_cubic_bezier: hemicircle 74/214 Test #81: fit_cubic_bezier: hemicircle ............................ Passed 0.46 sec Start 82: grad: laplace_grid 75/214 Test #82: grad: laplace_grid ...................................... Passed 0.28 sec Start 83: grad_intrinsic: laplace_grid 76/214 Test #83: grad_intrinsic: laplace_grid ............................ Passed 0.20 sec Start 84: grid: 3d 77/214 Test #84: grid: 3d ................................................ Passed 0.36 sec Start 85: grid: 2d 78/214 Test #85: grid: 2d ................................................ Passed 0.42 sec Start 86: guess_extension: all_meshes 79/214 Test #86: guess_extension: all_meshes ............................. Passed 0.29 sec Start 87: heat_geodesic: upsampled cube 80/214 Test #87: heat_geodesic: upsampled cube ........................... Passed 0.45 sec Start 88: icosahedron: simple 81/214 Test #88: icosahedron: simple ..................................... Passed 0.19 sec Start 89: internal_angles: 1e-7 82/214 Test #89: internal_angles: 1e-7 ................................... Passed 0.24 sec Start 90: intersection_blocking_collapse_edge_callbacks: simple 83/214 Test #90: intersection_blocking_collapse_edge_callbacks: simple ... Passed 0.20 sec Start 91: intrinsic_delaunay_cotmatrix: skewed_grid 84/214 Test #91: intrinsic_delaunay_cotmatrix: skewed_grid ............... Passed 0.32 sec Start 92: intrinsic_delaunay_cotmatrix: manifold_meshes 85/214 Test #69: edge_flaps: verify ...................................... Passed 7.18 sec Start 93: intrinsic_delaunay_triangulation: two_triangles 86/214 Test #93: intrinsic_delaunay_triangulation: two_triangles ......... Passed 0.21 sec Start 94: intrinsic_delaunay_triangulation: skewed_grid 87/214 Test #94: intrinsic_delaunay_triangulation: skewed_grid ........... Passed 0.20 sec Start 95: intrinsic_delaunay_triangulation: peaks 88/214 Test #95: intrinsic_delaunay_triangulation: peaks ................. Passed 0.20 sec Start 96: intrinsic_delaunay_triangulation: tet 89/214 Test #96: intrinsic_delaunay_triangulation: tet ................... Passed 0.22 sec Start 97: is_delaunay: two_triangles 90/214 Test #97: is_delaunay: two_triangles .............................. Passed 0.13 sec Start 98: is_edge_manifold: positive 91/214 Test #40: cr_vector_curvature_correction: annulus ................. Passed 14.72 sec Start 99: is_edge_manifold: negative 92/214 Test #99: is_edge_manifold: negative .............................. Passed 0.74 sec Start 100: is_intrinsic_delaunay: two_triangles 93/214 Test #100: is_intrinsic_delaunay: two_triangles .................... Passed 0.35 sec Start 101: is_irregular_vertex: simple 94/214 Test #101: is_irregular_vertex: simple ............................. Passed 0.62 sec Start 102: is_symmetric: sparse 95/214 Test #102: is_symmetric: sparse .................................... Passed 0.27 sec Start 103: is_symmetric: dense 96/214 Test #103: is_symmetric: dense ..................................... Passed 0.29 sec Start 104: ismember: simple 97/214 Test #104: ismember: simple ........................................ Passed 0.21 sec Start 105: isolines: broken-sphere 98/214 Test #105: isolines: broken-sphere ................................. Passed 1.03 sec Start 106: iterative_closest_point: identity 99/214 Test #98: is_edge_manifold: positive .............................. Passed 9.01 sec Start 107: knn 100/214 Test #107: knn ..................................................... Passed 0.22 sec Start 108: linprog: 2D-inequality 101/214 Test #108: linprog: 2D-inequality .................................. Passed 0.21 sec Start 109: linprog: 2D-inequality+2-equality 102/214 Test #109: linprog: 2D-inequality+2-equality ....................... Passed 0.41 sec Start 110: linprog: 2D-inequality+1-equality 103/214 Test #110: linprog: 2D-inequality+1-equality ....................... Passed 0.14 sec Start 111: ListToMatrixTest: matrix 104/214 Test #111: ListToMatrixTest: matrix ................................ Passed 0.12 sec Start 112: lscm: lscm_energy_check 105/214 Test #67: ears: two-boundary ...................................... Passed 20.95 sec Start 113: massmatrix: full 106/214 Test #92: intrinsic_delaunay_cotmatrix: manifold_meshes ........... Passed 15.85 sec Start 114: massmatrix: barycentric 107/214 Test #112: lscm: lscm_energy_check ................................. Passed 4.52 sec Start 115: massmatrix: cube_barycentric 108/214 Test #115: massmatrix: cube_barycentric ............................ Passed 0.21 sec Start 116: massmatrix: cube_full 109/214 Test #116: massmatrix: cube_full ................................... Passed 0.33 sec Start 117: min_quad_with_fixed: dense 110/214 Test #117: min_quad_with_fixed: dense .............................. Passed 0.22 sec Start 118: min_quad_with_fixed: Aeq 111/214 Test #118: min_quad_with_fixed: Aeq ................................ Passed 0.16 sec Start 119: moments: tet 112/214 Test #119: moments: tet ............................................ Passed 0.12 sec Start 120: orient_halfedges: sanity checks 113/214 Test #12: bbw: decimated_knight ................................... Passed 29.92 sec Start 121: igl_path_to_edges: basic_test 114/214 Test #121: igl_path_to_edges: basic_test ........................... Passed 0.34 sec Start 122: igl_path_to_edges: loop_test 115/214 Test #122: igl_path_to_edges: loop_test ............................ Passed 0.25 sec Start 123: igl_path_to_edges: vector_basic_test 116/214 Test #123: igl_path_to_edges: vector_basic_test .................... Passed 0.23 sec Start 124: igl_path_to_edges: vector_loop_test 117/214 Test #124: igl_path_to_edges: vector_loop_test ..................... Passed 0.25 sec Start 125: path_to_executable: example 118/214 Test #125: path_to_executable: example ............................. Passed 0.22 sec Start 126: pathinfo: examples 119/214 Test #126: pathinfo: examples ...................................... Passed 0.28 sec Start 127: per_face_normals: dot 120/214 Test #113: massmatrix: full ........................................ Passed 6.49 sec Start 128: polygon_corners: quads 121/214 Test #128: polygon_corners: quads .................................. Passed 0.29 sec Start 129: principal_curvature: cylinder 122/214 Test #129: principal_curvature: cylinder ........................... Passed 0.75 sec Start 130: procrustes 123/214 Test #130: procrustes .............................................. Passed 0.26 sec Start 131: qslim: cylinder 124/214 Test #114: massmatrix: barycentric ................................. Passed 6.59 sec Start 132: quadprog: box3 125/214 Test #132: quadprog: box3 .......................................... Passed 0.33 sec Start 133: quadprog: box2 126/214 Test #133: quadprog: box2 .......................................... Passed 0.29 sec Start 134: random_points_on_mesh: decimated-knight 127/214 Test #134: random_points_on_mesh: decimated-knight ................. Passed 0.41 sec Start 135: random_points_on_mesh: minstd_rand0_reproduce 128/214 Test #131: qslim: cylinder ......................................... Passed 1.98 sec Start 136: random_points_on_mesh: minstd_rand_reproduce 129/214 Test #136: random_points_on_mesh: minstd_rand_reproduce ............ Passed 0.25 sec Start 137: random_points_on_mesh: mt19937_reproduce 130/214 Test #135: random_points_on_mesh: minstd_rand0_reproduce ........... Passed 0.47 sec Start 138: random_points_on_mesh: mt19937_64_reproduce 131/214 Test #4: AABB: dynamic ........................................... Passed 35.76 sec Start 139: randperm: default_rng_reproduce_identity 132/214 Test #138: random_points_on_mesh: mt19937_64_reproduce ............. Passed 0.22 sec Start 140: randperm: minstd_rand0_reproduce_identity 133/214 Test #137: random_points_on_mesh: mt19937_reproduce ................ Passed 0.46 sec Start 141: randperm: minstd_rand_reproduce_identity 134/214 Test #139: randperm: default_rng_reproduce_identity ................ Passed 0.28 sec Start 142: randperm: mt19937_reproduce_identity 135/214 Test #140: randperm: minstd_rand0_reproduce_identity ............... Passed 0.28 sec Start 143: randperm: mt19937_64_reproduce_identity 136/214 Test #141: randperm: minstd_rand_reproduce_identity ................ Passed 0.22 sec Start 144: randperm: default_identity 137/214 Test #142: randperm: mt19937_reproduce_identity .................... Passed 0.21 sec Start 145: ray_mesh_intersect: one_triangle 138/214 Test #143: randperm: mt19937_64_reproduce_identity ................. Passed 0.30 sec Start 146: ray_mesh_intersect: corner-case 139/214 Test #145: ray_mesh_intersect: one_triangle ........................ Passed 0.23 sec Start 147: ray_mesh_intersect: corner-case2 140/214 Test #144: randperm: default_identity .............................. Passed 0.30 sec Start 148: readDMAT: Comp 141/214 Test #146: ray_mesh_intersect: corner-case ......................... Passed 0.22 sec Start 149: readMESH: single-tet 142/214 Test #147: ray_mesh_intersect: corner-case2 ........................ Passed 0.21 sec Start 150: readMESH: no-triangles-line 143/214 Test #148: readDMAT: Comp .......................................... Passed 0.25 sec Start 151: readMESH: mesh-version-formatted-2 144/214 Test #149: readMESH: single-tet .................................... Passed 0.23 sec Start 152: readMSH 145/214 Test #150: readMESH: no-triangles-line ............................. Passed 0.21 sec Start 153: readOBJ: simple 146/214 Test #153: readOBJ: simple ......................................... Passed 0.16 sec Start 154: readOBJ: Obj with material 147/214 Test #151: readMESH: mesh-version-formatted-2 ...................... Passed 0.35 sec Start 155: readOFF: simple 148/214 Test #152: readMSH ................................................. Passed 0.47 sec Start 156: readPLY: cube_with_fold.ply 149/214 Test #154: readOBJ: Obj with material .............................. Passed 0.25 sec Start 157: readPLY: bunny.ply 150/214 Test #155: readOFF: simple ......................................... Passed 0.30 sec Start 158: readPLY: mesh_error.ply 151/214 Test #156: readPLY: cube_with_fold.ply ............................. Passed 0.17 sec Start 159: readPLY: quad_cube.ply 152/214 Test #158: readPLY: mesh_error.ply ................................. Passed 0.24 sec Start 160: remesh_along_isoline: triangle_mesh 153/214 Test #159: readPLY: quad_cube.ply .................................. Passed 0.26 sec Start 161: repmat: sparse rowMajor 154/214 Test #160: remesh_along_isoline: triangle_mesh ..................... Passed 0.17 sec Start 162: repmat: sparse colMajor 155/214 Test #127: per_face_normals: dot ................................... Passed 6.25 sec Start 163: rigid_alignment: identity 156/214 Test #161: repmat: sparse rowMajor ................................. Passed 0.29 sec Start 164: seam_edges: tet 157/214 Test #162: repmat: sparse colMajor ................................. Passed 0.29 sec Start 165: segment_segment_intersect: examples 158/214 Test #163: rigid_alignment: identity ............................... Passed 0.31 sec Start 166: setdiff: matrix 159/214 Test #164: seam_edges: tet ......................................... Passed 0.19 sec Start 167: slice: eigen-simple 160/214 Test #166: setdiff: matrix ......................................... Passed 0.18 sec Start 168: slice: eigen-random 161/214 Test #165: segment_segment_intersect: examples ..................... Passed 0.30 sec Start 169: slice: dense_identity 162/214 Test #167: slice: eigen-simple ..................................... Passed 0.22 sec Start 170: slice: sparse_identity 163/214 Test #168: slice: eigen-random ..................................... Passed 0.26 sec Start 171: slice: density_reverse 164/214 Test #170: slice: sparse_identity .................................. Passed 0.20 sec Start 172: slice: random 165/214 Test #169: slice: dense_identity ................................... Passed 0.29 sec Start 173: slice_into: eigen-random 166/214 Test #120: orient_halfedges: sanity checks ......................... Passed 10.01 sec Start 174: slice_into: dense_identity 167/214 Test #171: slice: density_reverse .................................. Passed 0.22 sec Start 175: slice_into: density_reverse 168/214 Test #172: slice: random ........................................... Passed 0.21 sec Start 176: slice_into: sparse_identity 169/214 Test #173: slice_into: eigen-random ................................ Passed 0.26 sec Start 177: slice_into: every-other 170/214 Test #174: slice_into: dense_identity .............................. Passed 0.26 sec 171/214 Test #175: slice_into: density_reverse ............................. Passed 0.24 sec Start 178: slice_mask/find: random Start 179: slice_sorted: correctness 172/214 Test #176: slice_into: sparse_identity ............................. Passed 0.28 sec Start 180: SortTest: random 173/214 Test #177: slice_into: every-other ................................. Passed 0.27 sec Start 181: sparse_voxel_grid: unique 174/214 Test #180: SortTest: random ........................................ Passed 0.21 sec Start 182: split_nonmanifold: edge-fan 175/214 Test #178: slice_mask/find: random ................................. Passed 0.31 sec Start 183: split_nonmanifold: vertex-boundary 176/214 Test #181: sparse_voxel_grid: unique ............................... Passed 0.26 sec Start 184: split_nonmanifold: edge-disk-flap 177/214 Test #157: readPLY: bunny.ply ...................................... Passed 2.22 sec Start 185: split_nonmanifold: edge-disk-tent 178/214 Test #183: split_nonmanifold: vertex-boundary ...................... Passed 0.19 sec Start 186: split_nonmanifold: vertex-kiss 179/214 Test #182: split_nonmanifold: edge-fan ............................. Passed 0.25 sec Start 187: split_nonmanifold: non-orientable 180/214 Test #179: slice_sorted: correctness ............................... Passed 0.53 sec Start 188: split_nonmanifold: flap 181/214 Test #185: split_nonmanifold: edge-disk-tent ....................... Passed 0.19 sec Start 189: split_nonmanifold: crosses 182/214 Test #187: split_nonmanifold: non-orientable ....................... Passed 0.19 sec Start 190: squared_edge_lengths: cube 183/214 Test #184: split_nonmanifold: edge-disk-flap ....................... Passed 0.32 sec Start 191: super_fibonacci: simple 184/214 Test #186: split_nonmanifold: vertex-kiss .......................... Passed 0.29 sec Start 192: tet_tet_adjacency: dot 185/214 Test #188: split_nonmanifold: flap ................................. Passed 0.27 sec Start 193: tri_tri_intersection_test_3d intersect 186/214 Test #191: super_fibonacci: simple ................................. Passed 0.21 sec Start 194: tri_tri_intersection_test_3d not intersect 187/214 Test #190: squared_edge_lengths: cube .............................. Passed 0.34 sec Start 195: tri_tri_intersection_test_3d coplanar 188/214 Test #193: tri_tri_intersection_test_3d intersect .................. Passed 0.33 sec Start 196: triangle_triangle_adjacency: dot 189/214 Test #192: tet_tet_adjacency: dot .................................. Passed 0.38 sec 190/214 Test #194: tri_tri_intersection_test_3d not intersect .............. Passed 0.22 sec Start 197: triangle_triangle_intersect: shared-edge Start 198: triangulated_grid: area 191/214 Test #195: tri_tri_intersection_test_3d coplanar ................... Passed 0.26 sec Start 199: turning_number: pentagon 192/214 Test #189: split_nonmanifold: crosses .............................. Passed 0.70 sec Start 200: turning_number: heptagram 193/214 Test #198: triangulated_grid: area ................................. Passed 0.18 sec Start 201: unique: matrix 194/214 Test #197: triangle_triangle_intersect: shared-edge ................ Passed 0.25 sec Start 202: unique_rows: matrix 195/214 Test #201: unique: matrix .......................................... Passed 0.13 sec Start 203: igl_unique_simplices: duplicate_triangles 196/214 Test #199: turning_number: pentagon ................................ Passed 0.21 sec Start 204: upsample: single_triangle 197/214 Test #202: unique_rows: matrix ..................................... Passed 0.14 sec Start 205: upsample: V_comes_first_F_ordering 198/214 Test #200: turning_number: heptagram ............................... Passed 0.29 sec Start 206: voronoi_mass: equilateral-tetrahedra 199/214 Test #204: upsample: single_triangle ............................... Passed 0.17 sec Start 207: voronoi_mass: right-tetrahedra 200/214 Test #203: igl_unique_simplices: duplicate_triangles ............... Passed 0.24 sec Start 208: voronoi_mass: obtuse-tetrahedra 201/214 Test #206: voronoi_mass: equilateral-tetrahedra .................... Passed 0.20 sec Start 209: winding_number: bunny 202/214 Test #207: voronoi_mass: right-tetrahedra .......................... Passed 0.16 sec Start 210: writeMSH 203/214 Test #208: voronoi_mass: obtuse-tetrahedra ......................... Passed 0.17 sec Start 211: writeOFF: quads 204/214 Test #211: writeOFF: quads ......................................... Passed 0.13 sec Start 212: writePLY: bunny.ply 205/214 Test #106: iterative_closest_point: identity ....................... Passed 22.78 sec Start 213: writePLY: bunny.ply float 206/214 Test #210: writeMSH ................................................ Passed 1.14 sec Start 214: eigs: grid 207/214 Test #214: eigs: grid .............................................. Passed 0.91 sec 208/214 Test #212: writePLY: bunny.ply ..................................... Passed 2.85 sec 209/214 Test #213: writePLY: bunny.ply float ............................... Passed 2.53 sec 210/214 Test #196: triangle_triangle_adjacency: dot ........................ Passed 6.56 sec 211/214 Test #205: upsample: V_comes_first_F_ordering ...................... Passed 6.29 sec 212/214 Test #80: fast_winding_number: meshes ............................. Passed 63.46 sec 213/214 Test #209: winding_number: bunny ................................... Passed 31.18 sec 214/214 Test #31: cotmatrix: poly ......................................... Passed 72.03 sec 100% tests passed, 0 tests failed out of 214 Total Test time (real) = 73.01 sec ```
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Also add two new ones.