Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Johan Berdat
jojolebarjos
Senior Data Scientist at Swiss Data Science Center, specialized in Natural Language Processing, Computer Vision and Information Extraction.
@sdsc-innovation Lausanne, Vaud, Switzerland
Tyler Glaiel
TylerGlaiel
Game Developer (programming + design). Did Closure, The Basement Collection, Bombernauts, The End is Nigh, and a bunch of old flash games as well.
Glaiel Games
The Phantom Derpstorm
ThePhD
C, C++, C#, Rust, and OCaml to keep some sanity. TypeScript when necessary. God Save Me.
Münglass