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[web] Cleanup Vector3 #42096
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[web] Cleanup Vector3 #42096
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This pull request has been changed to a draft. The currently pending flutter-gold status will not be able to resolve until a new commit is pushed or the change is marked ready for review again. |
yjbanov
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May 19, 2023
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final Float32List _v3storage; | ||
const Vector3 kUnitX = (x: 1.0, y: 0.0, z: 0.0); | ||
const Vector3 kUnitY = (x: 0.0, y: 1.0, z: 0.0); | ||
const Vector3 kUnitZ = (x: 0.0, y: 0.0, z: 1.0); |
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Nice! This actually guarantees immutability, unlike the previous method of leaving comments with warnings.
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…127196) flutter/engine@e9178e1...2e6b1e6 2023-05-19 mdebbar@google.com [web] Cleanup Vector3 (flutter/engine#42096) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC rmistry@google.com,zra@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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…lutter#127196) flutter/engine@e9178e1...2e6b1e6 2023-05-19 mdebbar@google.com [web] Cleanup Vector3 (flutter/engine#42096) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC rmistry@google.com,zra@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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platform-web
Code specifically for the web engine
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We have limited use of
Vector3
in the engine, so I converted it into a record and removed almost all of its methods.Converting it to a record also means it's not mutable anymore, which is a positive in my book. That required a few minor changes in
Matrix4
but nothing major.