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BugHelp Wanted
Issues ideal for external contributors.Issues ideal for external contributors.Platform: AndroidAndroid applications.Android applications.Ran CommandsOne of our bots successfully processed a command.One of our bots successfully processed a command.Resolution: LockedThis issue was locked by the bot.This issue was locked by the bot.Resolution: PR SubmittedA pull request with a fix has been provided.A pull request with a fix has been provided.
Description
Is this a bug report?
Yes.
Have you read the Contributing Guidelines?
Yes.
Environment
Environment:
OS: macOS Sierra 10.12.6
Node: 8.4.0
Yarn: 1.3.2
Watchman: 4.9.0
Packages: (wanted => installed)
react-native: 0.50.1 => 0.50.1
react: 16.0.0 => 16.0.0
Target Platform: Android 7.1.1
Steps to Reproduce
- generate a pathh and draw if with ART, it works correctly on the first render;
- put the phone to sleep;
- awake the phone;
- the
<Surface>
area becomes invisable;
Expected Behavior
it should just look like same with the first render.
Actual Behavior
the <Surface>
area becomes invisable;
Reproducible Demo
the main just like below:
<Surface width={ 300 } height={ 200 }>
<Shape d={ new Path()
.moveTo(0, 0)
.lineTo(0, 200)
.lineTo(300, 200)
.lineTo(300, 0)
.close() } fill={ '#f00' } />
</Surface>
Jacse, patrickkempff, Winglonelion, borisyankov, fnuttens and 2 more
Metadata
Metadata
Assignees
Labels
BugHelp Wanted
Issues ideal for external contributors.Issues ideal for external contributors.Platform: AndroidAndroid applications.Android applications.Ran CommandsOne of our bots successfully processed a command.One of our bots successfully processed a command.Resolution: LockedThis issue was locked by the bot.This issue was locked by the bot.Resolution: PR SubmittedA pull request with a fix has been provided.A pull request with a fix has been provided.