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@djh0ffman
Ian Ford (Hoffman) djh0ffman
Mainly a music guy but I like coding stuff too.
@bbbradsmith
Brad Smith bbbradsmith
Areas of interest and expertise include: NES and retro game consoles, video games, 3D graphics, music and sound, C++, python.

Canada

@Turboxray
Turboxray Turboxray
Embedded Software Engineer
@Optiroc
David Lindecrantz Optiroc

Form Space Analysis Sweden

@Tessil
Thibaut Goetghebuer-Planchon Tessil

@ARM-software Cambridge, UK - Brussels, Belgium

@fosterbrereton
Foster Brereton fosterbrereton
Principal Scientist, @adobe-photoshop core team member, 25 year @adobe veteran, and advocate of the Oxford comma.

@adobe

@djowel
Joel de Guzman djowel
Joel got into electronics and programming in the 80s because almost everything in music, his first love, is becoming electronic and digital.

Cycfi Research

@mkeeter
Matt Keeter mkeeter
Weird CAD and graphics research; embedded software and systems engineering.

@oxidecomputer Cambridge, MA

@TartanLlama
Sy Brand TartanLlama
C++ Developer Advocate at Microsoft, compiler and library dev, language enthusiast, tired person

@Microsoft Edinburgh, United Kingdom

@BartoszMilewski
Bartosz Milewski BartoszMilewski
Author of Category Theory for Programmers

Programming Cafe Paris, France

@arximboldi
Juanpe Bolívar arximboldi
Postmodern C++, value-oriented design, interactive software, open-source strategy, functional programming, music tech.

CTO @bronze-dev Berlin, Germany

@lemire
Daniel Lemire lemire
Daniel Lemire is a computer science professor. His research is on software performance in data engineering.

Université du Québec (TELUQ) Montreal, Quebec, Canada

@nmwsharp
Nicholas Sharp nmwsharp
3D geometry researcher: computer graphics/vision, geometry processing, and 3D machine learning

Seattle, WA

@Angelo1211
Angel Ortiz Angelo1211

Rockstar North Edinburgh

@zpelgrims
Zeno Pelgrims zpelgrims
lens simulation ∫💡 & technical shading for animation/vfx
@ingowald
Ingo Wald ingowald

NVIDIA Salt Lake City, UT

@cemyuksel
Cem Yuksel cemyuksel

University of Utah Salt Lake City, US

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@thefranke
Tobias Alexander Franke thefranke
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.

Huawei Ireland Research Center Old Europe

@4rknova
Nikos Papadopoulos 4rknova
Software Engineer: Graphics, Frontend & Backend • Versatile Generalist • Astronomy Enthusiast & Avid Stargazer

UK

@zigguratvertigo
Colin Barré-Brisebois zigguratvertigo
General Manager, SEED, Electronic Arts

@SEED-EA

@beltegeuse
Adrien Gruson beltegeuse
Assistant Professor at École de technologie supérieure (ÉTS). Mainly focus on light transport simulation and machine learning.

École de technologie supérieure Canada

@0b5vr
0b5vr 0b5vr
Commit message bard
@iceprincefounder
Kevin Tsui iceprincefounder
Technical Artist / Graphic Engineer

Tencent Game Shanghai

@Ushio
Ushio Ushio

to be continued... japan

@hjwdzh
Jingwei Huang hjwdzh
PhD -- Computer Graphics and Vision.

Stanford University CA

@morgan3d
Morgan McGuire morgan3d
Known for Roblox, NVIDIA, Markdeep, Skylanders, Titan Quest, G3D, Graphics Codex, Quadplay, Vicarious Visions, Unity, Activision, Williams College, U.Waterloo

Casual Effects Vancouver, BC

@RomboDev
RomboLabs RomboDev

Rombo Labs Italy

@jdent02
Jonathan Dent jdent02
Probably should have stayed with that CSci major.

Minnesota

@betajippity
Yining Karl Li betajippity
Rendering engineer at Walt Disney Animation Studios

Walt Disney Animation Studios Burbank, CA