Game dev and engine dev. Making a real PS1 game. Also doing stuff with C++ and Vulkan.
YotaHamada
yottahmd
I’m a software engineer based in Tokyo. Authoring and maintaining Dagu with wonderful contributors from across the globe:
https://github.com/dagu-org/dagu
Tokyo, Japan
Bob Nystrom
munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".
@google, on @dart-lang Seattle, WA
The Phantom Derpstorm
ThePhD
C, C++, C#, Rust, and OCaml to keep some sanity. TypeScript when necessary. God Save Me.
Münglass