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blocked/need-info ❌Cannot proceed without more informationCannot proceed without more informationbug 🪲platform/macOSversion/1.7.x
Description
- Electron version: 1.7.9
- Operating system: macOS 10.13.1
Expected behavior
One dialog shows after the other.
Actual behavior
Just one dialog shows.
How to reproduce
- start with Electron Quick Start (https://github.com/electron/electron-quick-start)
- replace
main.js
with the contents below - run via
npm start
- dismiss the first dialog and notice that the second dialog is never opening
const electron = require('electron')
// Module to control application life.
const app = electron.app
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow
const path = require('path')
const url = require('url')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600})
// and load the index.html of the app.
mainWindow.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}))
setTimeout(() => {
console.log("Showing first dialog")
electron.dialog.showMessageBox(mainWindow, {
message: "alles klar"
}, res => {
console.log("from first")
});
setTimeout(() => {
console.log("Showing second dialog")
electron.dialog.showMessageBox(mainWindow, {
message: "alles klar222"
}, res => {
console.log("from second")
});
}, 1000);
}, 1000
);
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
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blocked/need-info ❌Cannot proceed without more informationCannot proceed without more informationbug 🪲platform/macOSversion/1.7.x