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MaskedViewIOS -- A way to apply alpha masks to views on iOS #9
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This looks pretty good to me. One thing I'd check is making sure that dealloc
gets called on the mask view when the masked view is unmounted. I don't see any retain cycles but think it'd be good to check quickly.
React/Views/RCTMaskedView.m
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// the mask is set correctly. | ||
if (self.maskView != nil) { | ||
if (self.maskView.superview != nil) { | ||
UIView *_maskView = self.maskView; |
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Can all the code in this block just be [removeFromSuperview]? I don't understand what setting maskView several times does here.
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maskView
is set when the prop is set, but at that point, the view we're setting as a mask is still a part of the view hierarchy, so setting it doesn't do what we want it to do -- we need to reset it in order for the CALayer mask to be applied correctly.
Honestly, as I type this I realize there's a clearer way to write this while maintaining the same behavior, so gonna do that.
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const target = React.Children.only(this.props.children); | ||
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if (typeof this.props.renderMask !== 'function') { |
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Should be able to remove this and still get the warning from PropTypes right?
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You could -- this method gives a better warning though, and is a convention I've seen followed elsewhere in the codebase.
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Also I hate propTypes and they're kind of being phased out.
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Oh okay 🤷♂️
const maskElement = this.props.renderMask(); | ||
let maskElementWithRef = null; | ||
if (maskElement) { | ||
maskElementWithRef = React.cloneElement(maskElement, { |
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Use cloneReferencedElement
so that if the owner of the mask set a ref, we don't clobber it.
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Pretty sure that isn't necessary anymore. From the React docs:
However, it also preserves refs. This means that if you get a child with a ref on it, you won't accidentally steal it from your ancestor. You will get the same ref attached to your new element.
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oh that's great, i'm so glad they changed that
<RCTMaskedView | ||
style={this.props.style} | ||
maskRef={this.state.maskViewNodeHandle}> | ||
<View style={[StyleSheet.absoluteFill, { opacity: 0 }]}> |
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what do you think about adding pointerEvents: 'none'
here? technically not needed but if someone were to copy this implementation for Android then we'd maybe want it. i don't feel strongly either way
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mmk can do
Re: |
if (!node) { | ||
return; | ||
} | ||
if (!this.state.maskViewNodeRef || this.state.maskViewNodeRef !== node) { |
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remove !this.state.maskViewNodeRef ||
, that's already captured in the !== node check
also ideally to make the setState update be transactional this check would happen in the callback..
setState(state => {
if (state.maskViewNodeRef !== node) {
return { maskViewNodeRef: node };
}
return {}; // ideally there'd be a way to tell React not to reconcile but i don't think returning null here would do that..
})
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if putting the check in the callback doesn't work then i think we should get rid of the callback and just use setState(object) so that we're either fully transactional or not at all
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K fixed.
…tion for existing view (facebook#51294) Summary: Pull Request resolved: facebook#51294 changelog: [internal] Fix a crash where a node that is supposed to be culled doesn't get visited because culling context is not updated. The differentiator would generate a create instruction for a view that already exists. Stack trace for the crash: ``` * thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGABRT * frame #0: 0x0000000111740874 libsystem_kernel.dylib`__pthread_kill + 8 frame #1: 0x00000001117aa2ec libsystem_pthread.dylib`pthread_kill + 264 frame #2: 0x0000000180171ea8 libsystem_c.dylib`abort + 100 frame #3: 0x00000001802b0144 libc++abi.dylib`abort_message + 128 frame #4: 0x000000018029fe4c libc++abi.dylib`demangling_terminate_handler() + 296 frame #5: 0x000000018006f220 libobjc.A.dylib`_objc_terminate() + 124 frame #6: 0x00000001375d1964 INFRAFramework`meta_terminate() + 5468 frame #7: 0x00000001802af570 libc++abi.dylib`std::__terminate(void (*)()) + 12 frame #8: 0x00000001802b2498 libc++abi.dylib`__cxxabiv1::failed_throw(__cxxabiv1::__cxa_exception*) + 32 frame #9: 0x00000001802b2478 libc++abi.dylib`__cxa_throw + 88 frame #10: 0x0000000180093904 libobjc.A.dylib`objc_exception_throw + 384 frame #11: 0x0000000180e6999c Foundation`-[NSAssertionHandler handleFailureInFunction:file:lineNumber:description:] + 268 frame #12: 0x000000031a3bcfc8 XPLAT_6_Framework`-[RCTComponentViewRegistry dequeueComponentViewWithComponentHandle:tag:] + 528 frame #13: 0x000000031a3ccdec XPLAT_6_Framework`RCTPerformMountInstructions(std::__1::vector<facebook::react::ShadowViewMutation, std::__1::allocator<facebook::react::ShadowViewMutation>> const&, RCTComponentViewRegistry*, RCTMountingTransactionObserverCoordinator&, int) + 356 frame #14: 0x000000031a3ccc7c XPLAT_6_Framework`-[RCTMountingManager performTransaction:]::$_1::operator()(facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&) const + 80 frame #15: 0x000000031a3ccc20 XPLAT_6_Framework`decltype(std::declval<-[RCTMountingManager performTransaction:]::$_1&>()(std::declval<facebook::react::MountingTransaction const&>(), std::declval<facebook::react::SurfaceTelemetry const&>())) std::__1::__invoke[abi:ne190102]<-[RCTMountingManager performTransaction:]::$_1&, facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&>(-[RCTMountingManager performTransaction:]::$_1&, facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&) + 40 frame #16: 0x000000031a3ccbc8 XPLAT_6_Framework`void std::__1::__invoke_void_return_wrapper<void, true>::__call[abi:ne190102]<-[RCTMountingManager performTransaction:]::$_1&, facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&>(-[RCTMountingManager performTransaction:]::$_1&, facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&) + 40 frame #17: 0x000000031a3ccb94 XPLAT_6_Framework`std::__1::__function::__alloc_func<-[RCTMountingManager performTransaction:]::$_1, std::__1::allocator<-[RCTMountingManager performTransaction:]::$_1>, void (facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&)>::operator()[abi:ne190102](facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&) + 44 frame #18: 0x000000031a3cba1c XPLAT_6_Framework`std::__1::__function::__func<-[RCTMountingManager performTransaction:]::$_1, std::__1::allocator<-[RCTMountingManager performTransaction:]::$_1>, void (facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&)>::operator()(facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&) + 44 frame #20: 0x000000032f219804 XPLAT_1_Framework`std::__1::function<void (facebook::react::MountingTransaction const&, facebook::react::SurfaceTelemetry const&)>::operator()(this=0x000000016d4f0c78, __arg=0x000000016d4f0a10, __arg=0x000000016d4f0978) const at function.h:989:10 frame #21: 0x000000032f219668 XPLAT_1_Framework`facebook::react::TelemetryController::pullTransaction(this=0x00000003f4680f00, willMount=0x000000016d4f0c98, doMount=0x000000016d4f0c78, didMount=0x000000016d4f0c58) const at TelemetryController.cpp:39:3 frame #22: 0x000000031a3c5b28 XPLAT_6_Framework`-[RCTMountingManager performTransaction:] + 544 frame #23: 0x000000031a3c5864 XPLAT_6_Framework`-[RCTMountingManager initiateTransaction:] + 456 frame #24: 0x000000031a3c5240 XPLAT_6_Framework`__42-[RCTMountingManager scheduleTransaction:]_block_invoke + 308 frame #25: 0x0000000131f81b84 BOTTOMFramework`__RCTExecuteOnMainQueue_block_invoke + 40 frame #26: 0x000000018017c788 libdispatch.dylib`_dispatch_call_block_and_release + 24 frame #27: 0x0000000180197278 libdispatch.dylib`_dispatch_client_callout + 12 frame #28: 0x00000001801b2fcc libdispatch.dylib`_dispatch_main_queue_drain.cold.7 + 24 frame #29: 0x000000018018c1c4 libdispatch.dylib`_dispatch_main_queue_drain + 1184 frame #30: 0x000000018018bd14 libdispatch.dylib`_dispatch_main_queue_callback_4CF + 40 frame #31: 0x0000000180427fec CoreFoundation`__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 12 frame #32: 0x00000001804229f8 CoreFoundation`__CFRunLoopRun + 1920 frame #33: 0x0000000180421e3c CoreFoundation`CFRunLoopRunSpecific + 536 frame #34: 0x0000000190f62d00 GraphicsServices`GSEventRunModal + 164 frame #35: 0x0000000185bcec98 UIKitCore`-[UIApplication _run] + 796 frame #36: 0x0000000185bd3064 UIKitCore`UIApplicationMain + 124 frame #37: 0x0000000115fbf0bc PRODUCTFramework`main + 200 frame #38: 0x00000001114293d8 dyld_sim`start_sim + 20 frame #39: 0x0000000111506b4c dyld`start + 6000 ``` Reviewed By: rubennorte Differential Revision: D74654157 fbshipit-source-id: 9181bcd28524c71d0ca4620bd630dc0baa172386
Description
It's very important in complex UIs to be able to apply alpha channel-based masks to arbitrary content. Common use cases include adding gradient masks at the top or bottom of scroll views, creating masked text effects, feathering images, and generally just masking views while still allowing transparency of those views.
The original motivation for creating this component stemmed from work on
react-navigation
. As I tried to mimic behavior in the native iOS header, I needed to be able to achieve the effect pictured here (this is a screenshot from a native iOS application):In this image, there are two masks:
In addition, the underlying view in the navigation bar is intended to be a UIBlurView. Thus, alpha masking is the only way to achieve this effect.
Behind the scenes, the
maskView
property onUIView
is used. This is a shortcut to setting the mask on the CALayer directly.This gives us the ability to mask any view with any other view. While building this component (and testing in the context of an Expo app), I was able to use a
GLView
(a view that renders an OpenGL context) to mask aVideo
component!I chose to implement this only on iOS right now, as the Android implementation is a) significantly more complicated and b) will most likely not be as performant (especially when trying to mask more complex views).
Test Plan (required)
Review the
<MaskedViewIOS>
section in the RNTester app, observe that views are masked appropriately.