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[d3d11][regresion] Genshin Impact broken lightning with defrag #4395

@isbugged

Description

@isbugged

With current master dxvk lightning breaks in certain spaces, specially indoors
defrag

Disabling defrag with DXVK_CONFIG="dxvk.enableMemoryDefrag = false" fixes it
nodefrag

Software information

Genshin Impact 5.1
Max quality settings

System information

  • GPU: Intel Arc A770
  • Driver: Mesa 24.3 git - Linux 6.11.5
  • Wine version: 9.20-staging-tkg
  • DXVK version: 2.4.1-341-g640379e5

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