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GenPack

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GenPack is a library that uses the .NET source generator to automatically generate packets as classes once you define a schema for the packets. It's easy to use and the results are useful.

GenPack also works well with Native AOT. You can take advantage of the benefits of Native AOT.

Simple to use

[GenPackable]
public partial record PeoplePacket
{
    public readonly static PacketSchema Schema = PacketSchemaBuilder.Create()
        .@short("Age", "Age description")
        .@string("Name", "Name description")
        .Build();
}

The following code is automatically generated by the schema information.

public partial record PeoplePacket : GenPack.IGenPackable
{
    /// <summary>
    /// Age description
    /// </summary>
    public short Age { get; set; }
    /// <summary>
    /// Name description
    /// </summary>
    public string Name { get; set; } = string.Empty;
    public byte[] ToPacket()
    {
        using var ms = new System.IO.MemoryStream();
        ToPacket(ms);
        return ms.ToArray();
    }
    public void ToPacket(System.IO.Stream stream)
    {
        using var writer = new GenPack.IO.EndianAwareBinaryWriter(stream, GenPack.UnitEndian.Little, GenPack.StringEncoding.UTF8);
        writer.Write(Age);
        writer.Write(Name);
    }
    public static PeoplePacket FromPacket(byte[] data)
    {
        using var ms = new System.IO.MemoryStream(data);
        return FromPacket(ms);
    }
    public static PeoplePacket FromPacket(System.IO.Stream stream)
    {
        PeoplePacket result = new PeoplePacket();
        using var reader = new GenPack.IO.EndianAwareBinaryReader(stream, GenPack.UnitEndian.Little, GenPack.StringEncoding.UTF8);
        int size = 0;
        byte[] buffer = null;
        result.Age = reader.ReadInt16();
        result.Name = reader.ReadString();
        return result;
    }
}

It's simple to use. You can binary serialize with ToPacket() and deserialize with FromPacket().

var p = new PeoplePacket()
{
    Age = 10,
    Name = "John"
};
var data = p.ToPacket();
var newP = PeoplePacket.FromPacket(data);

Console.WriteLine(newP);

Output:

PeoplePacket { Age = 10, Name = John }

How to create a packet schema

Decorate the attribute of class or record with GenPackable. At this point, the target must be given partial. GenPack's packet schema is represented by creating a PacketSchema using the PacketSchemaBuilder.

[GenPackable]
public partial record PeoplePacket
{
    public readonly static PacketSchema Schema = PacketSchemaBuilder.Create()
        .@short("Age", "Age description")
        .@string("Name", "Name description")
        .Build();
}

The format beginning with @ means the schema property to be created. For example, @short("Age", "Age description") gives the Age property the type short and the description Age description.

This translates to the following:

/// <summary>
/// Age description
/// </summary>
public short Age { get; set; }

You can then use the auto-generated properties.

var p = new PeoplePacket();
p.Age = 32;

Schema Properties

Property Description Bits Arguments
@byte byte 8 property name, description
@sbyte signed byte 8 property name, description
@short short int 16 property name, description
@ushort unsigned short int 16 property name, description
@int int 32 property name, description
@uint unsigned int 32 property name, description
@long long int 64 property name, description
@ulong unsigned long int 64 property name, description
@float single float 32 property name, description
@double double float 64 property name, description
@string string N property name, description
@object<type> genpackable object N property name, description
@list<type> variable list N property name, [sizeMode], description
@dict<type> variable dictionary N property name, [sizeMode], description
@array<type> fixed array N property name, size, description

Size Modes for Lists and Dictionaries

GenPack supports multiple size encoding modes for @list and @dict to optimize for different use cases:

[GenPackable]
public partial record SizeModeExamplePacket
{
    public readonly static PacketSchema Schema = PacketSchemaBuilder.Create()
        // Default: Variable 7-bit encoding (most space efficient for small sizes)
        .@list<int>("DefaultList", "Uses variable 7-bit encoding")
        
        // Fixed 8-bit encoding (max 255 items)
        .@list<string>("SmallList", SizeMode.Fixed8Bit, "Max 255 items")
        
        // Fixed 16-bit encoding (max 65,535 items)
        .@dict<int>("MediumDict", SizeMode.Fixed16Bit, "Max 65,535 items")
        
        // Fixed 32-bit encoding (max 2,147,483,647 items)
        .@list<byte>("LargeList", SizeMode.Fixed32Bit, "Very large lists")
        .Build();
}

SizeMode Options

Size Mode Bytes Maximum Items Use Case
Variable7Bit 1-5 2,147,483,647 Default, space efficient for small sizes
Fixed8Bit 1 255 Small collections, embedded systems
Fixed16Bit 2 65,535 Medium collections, protocol compatibility
Fixed32Bit 4 2,147,483,647 Large collections, performance critical

Benefits of Different Size Modes

  • Variable7Bit: Most space efficient for collections with < 128 items
  • Fixed8Bit: Consistent 1-byte overhead, ideal for embedded systems
  • Fixed16Bit: Common in network protocols, predictable size
  • Fixed32Bit: Better performance for large collections, no variable decoding

Tasks

  • Support for Endian, string Encoding.
  • Support for checksums.
  • Support 8-bit, 16-bit, 32-bit, or variable 7-bit sizes for @list and @dict.
  • Add @ver property to allow revision control of packets.
  • Automatically select and deserialize target structures based on packet command(identification code).
  • Generate JSON and gRPC schema with PacketSchema.
  • Process device packets with uncomplicated packet structures.
  • Process structures with complex packets, such as PLCs.
  • Process packets that require speed, such as MemoryPack.

Icon creator: Freepik - Flaticon

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Packet generation and serialization/deserialization library using the .NET Source Generator

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