- Stockholm, Sweden
- https://twitter.com/datgame
Dale Weiler
graphitemaster
Digital media specialist, graphics programmer and software engineer
Electronic Arts
electronicarts
Electronic Arts, inspiring a global community of players to explore new ways to play every day
Worldwide
Kyle Rocha
kylawl
Rendering programmer @ Jetpack Interactive, ported God of War 2018 & Ragnarok to PC. Founder of @LuminawesomeGames, friend to woodland creatures.
Luminawesome Games Vancouver, Canada
Bruce Dawson
randomascii
Cygnus Software and ex-Google, ex-Valve, ex-Microsoft British Columbia, Canada
Historical Source
historicalsource
A collection of historical source files, for education and perusal.
Anders Elfgren
Srekel
Game designer and programmer from Sweden. Likes to do gamedev related FOSS.
Main projects: Tides of Revival and The Debuginator.
Sweden, Stockholm
Andrew Kelley
andrewrk
Lead developer & president of Zig Software Foundation
@ziglang Portland, Oregon
Morgan McGuire
morgan3d
Known for Roblox, NVIDIA, Markdeep, Skylanders, Titan Quest, G3D, Graphics Codex, Quadplay, Vicarious Visions, Unity, Activision, Williams College, U.Waterloo
Casual Effects Vancouver, BC
Jake Taylor
yupferris
dad(jokes), demoscene, rendering, compilers, compression, FPGA, emulation, music production
Arm Oslo, Norway
Glenn Fiedler
gafferongames
Founder of Network Next, Más Bandwidth and Space Game LLC
@networknext @mas-bandwidth @spacegame-llc New York
Pär Karlsson
feinorgh
Systems developer, musician, author. Not necessarily in that given order.
Sverige
Daniel Collin
emoon
Demoscener in TBL. Does Rust at home and work at Unity Technologies.
The Black Lotus Karlskoga