Fix #13867: use 64-bit random numbers to generate random numbers for random()
#13920
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Fixes #13867
Previously we were generating 32-bit random numbers for
random()
, and using that to return adouble
. This PR modifies this behavior so that we instead generate a 64-bit random number. This ensures we don't run into repeated numbers when generating a low amount of random numbers. Note that this changes the random numbers that are generated with specific seeds, hence this requires changing a number of tests.