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Opening my old project file that builds fine with 4.9 encounters several issues with 4.10.1.
- If I open the project and attempt to click on the atlas called
nearest
it instead just builds thelinear
atlas again. I can't find anyway to click in and actually edit any of the settings fornearest
despite seeing it in the list. - If I pack all the textures it does actually spend time processing the
nearest
atlas, and writes it out to disk, however the format that is written out doesn't load within my project. I see in the 4.10.0 release notes that it now uses the newer format that was released in LibGDX 1.9.13, but since I'm using LibGDX 1.9.14 so I would have expected the support for the new format. Is there an actual API change I need to make to support loading this newer format?
The 4.9.0 release of the texture packer works fine. I've attached the project file in the zip. Please let me know if there is any more information you need, or steps from me.
project.zip
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