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As Colyseus and its state synchronization structures (@colyseus/schema) have evolved over the years, it has become overwhelming for me alone to provide support for more SDKs than the ones currently available officially.
Supporting and maintaining a new SDK requires a long-term commitment.
The community has created several SDKs, which is wonderful. However, unfortunately, most of them are not up to date with the latest version of the framework.
If you require support for an SDK that is not officially available, the best option is to fork a community-made SDK and handle the integration yourself.
SDKs efforts made by the community:
- colyseus-ue4: Colyseus SDK for Unreal Engine 4 (by @bensalilijames)
- godot-colyseus: Colyseus SDK for Godot, written in GDScript (by @gsioteam)
- colyseus-kotlin: Client for Java/Kotlin (by @doorbash)
- colyseus-hxjs: Haxe externs for colyseus server (by @serjek)
- Stencyl Extension: Stencyl extension to communicate with a Colyseus server (by MdotEdot)
- Colyseus-ObjC: Client for Objective C (by @swittk)
arturspon, yty and jushii