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This repository was archived by the owner on Nov 17, 2024. It is now read-only.
Describe the bug
Context: Migrating a project from v3 to v4.
Merging a room let myroom = rooms.merge(roomName); causes the error:
Uncaught Error: [ct.tiles] Attempt to cache an already cached tilemap.
To Reproduce
Use rooms.merge()
Bug happens on the first call.
Game crashes. Error message seen in debug console.
Uncaught Error: [ct.tiles] Attempt to cache an already cached tilemap.
at Tilemap.cache (ct.js:1334:15)
at Object.merge (ct.js:3847:12)
at _Room.onCreate (ct.js:8799:23)
Expected behavior
rooms.merge creates a new merged room.
System information report
Ct.js v4.0.1 😽 (packaged)