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πŸ‘¨β€πŸ’»
Dreaming about decentralized Gh, based on Pijul. πŸ‘¨πŸ»β€πŸ’»
πŸ‘¨β€πŸ’»
Dreaming about decentralized Gh, based on Pijul. πŸ‘¨πŸ»β€πŸ’»

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@strawdynamics
@themkat

Organizations

@EpicGames @NVIDIAGameWorks @rust-lang-ru @pd-rs

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@cranksters
Cranksters cranksters
Reverse engineering and documenting the Playdate game console. Unaffiliated with Panic Inc.
@scratchminer
scratchminer
Programmer, retrocomputing enthusiast, and Playdate game console reverse engineer
@panicinc
Panic Inc. panicinc
Hey. We’re Panic. We make super nice software.

Portland, OR

@Panic
Panic Panic
Hey. We’re Panic. We're on another GitHub page for now… see below!

Portland, OR

@neauoire
Devine Lu Linvega neauoire
Black Tourmaline. https://git.sr.ht/~rabbits

@hundredrabbits Nepturne 7757

@hundredrabbits
Hundredrabbits hundredrabbits
We only use github to host the javascript versions of our applications, for the C and Assembly versions, see: https://git.sr.ht/~rabbits/

Sailing the Pacific Ocean

@advancedresearch
AdvancedResearch advancedresearch
A research branch of the Piston project (https://www.piston.rs/)

International

@crev-dev
crev - Code REView system crev-dev
Repositories for the crev project
@keenetic
Keenetic Community keenetic

Hong Kong, North Point

@risolvipro
Risolvi Productions risolvipro
Indie software developer. iOS / Android / Web
@Pythonista-Tools
Pythonista-Tools
An open GitHub Organization of people who want to collaborate to build great tools around Pythonista for iOS -- Please join us!
@maidsafe
MaidSafe maidsafe

Glasgow, Scotland

@LBALab
LBA Lab LBALab
A hub for Little Big Adventure community creations
@ezhevita
Vita Chumakova ezhevita
.NET software engineer

@drivenet Yerevan, Armenia

@vita-rust
Vita Rust vita-rust
Run Rust programs on Sony PlayStation Vita
@ChALkeR
Nikita Skovoroda ChALkeR
Occasionally breaking things.
@wowcube
WOWCUBE wowcube
CubiOS Inc

United States of America

@lapce-community
Lapce Community lapce-community
Organisation for community maintained projects related to Lapce
@anlun
Anton Podkopaev anlun
PhD in CS, Researcher

JetBrains Research Amsterdam, the Netherlands

@aaronsgiles
Aaron Giles aaronsgiles
Formerly of LucasArts, Connectix, Microsoft, and MAME. Currently of DREAMM, ymfm, and other fun stuff.

WA, USA

@Playdate
Playdate Playdate
A handheld game system with an SDK
@fishfolk
Fish Folk fishfolk
Games with fish folk. Child of @spicylobstergames
@simsaens
Sim SaΓ«ns simsaens

Two Lives Left Adelaide, Australia

@cab404
Cabia Rangris cab404
Xβ–„β–„β–„β–„β–„Xβ–ˆXβ–ˆβ–„β–€Xβ–€XXβ–ˆXXXβ–ˆXβ–ˆXβ–„Xβ–ˆβ–€β–€β–„Xβ–ˆβ–„β–„β–„β–ˆXβ–ˆβ–„β–€β–ˆβ–ˆβ–ˆXβ–€β–„β–„β–„β–„β–„β–„β–„β–ˆβ–€XXXβ–€Xβ–„β–„β–„XXβ–€β–€β–„Xβ–€β–„Xβ–€Xβ–ˆβ–€β–„β–ˆXXβ–€β–ˆβ–ˆβ–„β–„β–€β–€Xβ–ˆβ–€β–„β–„β–€β–ˆXβ–ˆβ–€β–€β–€Xβ–ˆβ–ˆβ–ˆβ–ˆβ–„β–€β–„β–„β–ˆβ–„β–ˆβ–„β–„β–„β–„β–„β–„β–„β–ˆβ–ˆβ–„ decode for a head pat
@vitvakatu
Ilya Bogdanov vitvakatu
Rust developer

Tbilisi

@nvzqz
Nikolai Vazquez nvzqz
conducts curses, breaks things, and uses the oxford comma

Zoo (@KittyCAD) Atlanta, GA, US, Earth, Milky Way

@mrDIMAS
Dmitry Stepanov mrDIMAS
Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.

Saint-Petersburg, Russia

@glitchcore
coreglitch glitchcore
Andrew Strokov

Tbilisi

@Rinnegatamante
Alessio Tosto Rinnegatamante
Software Engineer (Porting Team) at Maximum Entertainment

Maximum Entertainment Italy

@xerpi
Sergi・セルジ xerpi
Low-level developer

@arkedge Tokyo