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@baldurk
Baldur Karlsson baldurk
I'm the creator and developer on RenderDoc.
@LaurieWired
LaurieWired
Reverse engineer specializing in cross-platform malware analysis with a focus on mobile threats.
@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@egeesin
Ege Esin egeesin
I watch, play, draw, think, code, feel lazy, then I watch. (INTJ-A)

Turkey

@aytekaman
Aytek Aman aytekaman
Staff Research Engineer at Imagination Technologies. Bilkent PhD.

Imagination Technologies United Kingdom

@raysan5
Ray raysan5
I make tools and technology for videogames development. Available for technical consulting, courses teaching and conferences. Feel free to message me!

@raylibtech Barcelona

@jrouwe
Jorrit Rouwe jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.

Netherlands

@ckswjd99
ChanJeong Park ckswjd99
Enjoy being snowman

Seoul National University Seoul, South Korea

@sametydev
Samet sametydev
C#, C++ and ASM Guy, Sometimes likes DirectX 11

ComPtr<Turkey>

@tuananohut
Tuana Nohut tuananohut
Graphics Programmer
@torvalds
Linus Torvalds torvalds

Linux Foundation Portland, OR

@cemyuksel
Cem Yuksel cemyuksel

University of Utah Salt Lake City, US

@ecilasun
Engin Cilasun ecilasun
Probably promptly programmed postproduction

Earth, SOL

@davepl
David W Plummer davepl
Former MSFT dev; I wrote Task Manager, Zip Folders, ported Space Cadet Pinball, worked on the Shell 93-03. Also added Product Activation to Windows :-)

Plummer's Software LLC Redmond, WA

@inanevin
Inan Evin inanevin
Engine Programmer at HypeHype. I code engine stuff, and try to make games ¯\_(ツ)_/¯.

HypeHype Inc. Espoo, Finland

@Daethalus
Daethalus

Laniakea Supercluster

@utkucnay
Utkucan AY utkucnay
I am making and playing games

Turkey

@mmozeiko
Mārtiņš Možeiko mmozeiko

Epic Games / RAD Game Tools WA

@PanosK92
Panos Karabelas PanosK92
Working solo | Creator of Spartan Engine | Explored AMD, Codemasters, Sony

Manchester, UK

@lemire
Daniel Lemire lemire
Daniel Lemire is a computer science professor. His research is on software performance in data engineering.

Université du Québec (TELUQ) Montreal, Quebec, Canada

@afraidofdark
Cihan Bal afraidofdark
Graphics and CAD. programmer C++, OpenGL - DirectX.

Oyun Teknolojileri ve Yazılım Bursa

@cmuratori
Casey Muratori cmuratori

Molly Rocket, Inc. Seattle, WA

@Mustafa32
Mustafa Ali CAN Mustafa32
Embedded,IoT,C,C++,Rust,Python and everything in between.Whatever keeps my mind busy.

Isparta

@tugrul512bit
Hüseyin Tuğrul BÜYÜKIŞIK tugrul512bit
Physics engineer Web developer GPGPU Weird equations Optimizations Lens undistortion Signal filtering

Will code for food Earth, Sun System, Milkyway Galaxy, Observable Universe

@exdal
exdal
Engine Tools and Computer Graphics
@Chukobyte
Chukobyte Chukobyte
C, C++, Python, Zig, Games, Game Engines, Godot, and sometimes other stuff

USA

@jpvanoosten
Jeremiah van Oosten jpvanoosten
Game programming lecturer at Breda University of Applied Sciences.

Breda University of Applied Sciences Breda, The Netherlands

@ttesla
Ömer Akyol ttesla
dreamer, gamer, programmer
@AlexanderVeselov
Alexander AlexanderVeselov
Rendering and AI Engineer @intel

Intel Corporation Germany

@nanokatze
Caterina Shablia nanokatze
if types make me safe, bigger types make me safer
@AhmetMelihIslam
Ahmet Melih İSLAM AhmetMelihIslam
Indie Game Developer

Istanbul Turkey

@vilbeyli
Volkan Ilbeyli vilbeyli
Software Engineer specializing in Computer Graphics

Vancouver, BC

@choi303
Choi choi303
Game & Graphics Programmer