The Phantom Derpstorm
ThePhD
C, C++, C#, Rust, and OCaml to keep some sanity. TypeScript when necessary. God Save Me.
Münglass
Domen Kožar
domenkozar
Instilling sanity into building and distribution of software.
@cachix Lanzarote, Canary Islands
Carter Anderson
cart
Creator of Bevy Engine | GameDev | Programmer | Artist | Previously Senior Software Engineer at Microsoft
@bevyengine
Nate Butler
iamnbutler
Build software that lasts – designed, local-first, portable.
@githubnext Toronto
GitKraken
gitkraken
We make a suite of legendary Git tools that help developers be more productive – and teams collaborate more closely – wherever they are and wherever they code.
WHATWG
whatwg
Please leave your sense of logic at the door. All are welcome to participate.
#whatwg:matrix.org
Bruno Montezano
brunomontezano
Psychologist, computer technician and MSc in Psychiatry. Pursuing PhD in Psychiatry and Behavioral Sciences at Federal University of Rio Grande do Sul (UFRGS).
@ufrgs Brazil
Star Haven
star-haven
Community of reverse engineers creating Paper Mario series romhacks/mods
Ruben van Meerten
rvan-mee
Software engineering student at Codam - 42 Network
Amsterdam, Netherlands
Buu342
buu342
I make Garry's Mod complain about Lua errors, Doom forcefully terminate my runaway scripts, my N64 lockup, and my laptop's stack overflow.
Portugal
VUEngine
VUEngine
We're a two-man team of enthusiasts creating a versatile, open source Nintendo Virtual Boy game engine, development tools as well as new games for the system.
Germany && Ecuador
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