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melonDS: uiDrawBitmap #386

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melonDS: uiDrawBitmap #386

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msink
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@msink msink commented Jun 1, 2018

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@msink msink mentioned this pull request Jun 1, 2018
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@mischnic
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mischnic commented Jun 1, 2018

Related: #209, #318

@andlabs
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andlabs commented Jun 1, 2018

Yes; this one might have to be rejected after uiImage gets merged in.

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msink commented Jun 1, 2018

I'm not sure this can be replaced by uiImage - this one intended to fast drawing for games, with hardware acceleration if possible.

@andlabs
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andlabs commented Jun 1, 2018

Yeah, I'll have to take that into consideration too. Probably a no-copy option will be needed, depending on what I can guarantee about pixel order.

OpenGL areas with the appropriate fragment shader might be better for melonDS. I don't know; I would need to write my own measurements first.

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4 participants