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@zmerp zmerp commented May 4, 2024

NB: some commits are already part of v20.7.1, this was caused by a push incident on master.

zmerp and others added 17 commits April 12, 2024 19:05
Older NVIDIA cards (e.g. GTX 1650) don't support this feature, and
ffmpeg somehow force-enabled it, despite docs saying it should be set to
"auto", and --help saying the default is "disabled". Setting it to
"disabled" in the encoder works around this issue.

ALVR does not currently use multiple B frames, so there should be no
difference and no obvious difference was visible when testing.

The feature is documented as:
"Using B frame as a reference improves subjective and objective encoded
quality with no performance impact. Hence the users enabling multiple B
frames are strongly recommended to enable this feature."

Co-authored-by: David Rosca <nowrep@gmail.com>
* Add firewall rules for iptables

* Changed rule to accept by zero other rules
* fix(client_core) Fix FFE shader for PhoneVR

* fix(client_core) Fix typo from previous commit
* Implement tabs for settings - WIP

* Moved extra settings into separate tab; Dark background for tabs

* Change labels for tabs; Remove empty space in schema tabs; Align presets to schemas
Co-authored-by: Nikita Morozov <mornickmyl@gmail.com>
* fix too long message in messagebox

* fix segfault due to concurrency

---------

Co-authored-by: Nikita Morozov <mornickmyl@gmail.com>
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🚀

@Meister1593 Meister1593 self-requested a review May 4, 2024 13:49
@zmerp zmerp merged commit 66993bf into v20 May 4, 2024
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8 participants