Skip to content
View alexpanter's full-sized avatar
😄
Looking at terrain mesh generation and water animation. #gpu #glsl
😄
Looking at terrain mesh generation and water animation. #gpu #glsl

Block or report alexpanter

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
@mapi-ng
mapi-ng
Tech stack: C++, Python, CMake, GoogleTest, Qt
@benui-dev
benui benui-dev
Unreal Engine UI programmer

Epic Games Canada

@raydelto
Raydelto Hernandez raydelto
Software Engineer. Ex- Google

Canada

@ericyonng
ericyonng
programer

Guangzhou, China

@tuananohut
Tuana Nohut tuananohut
Graphics Programmer
@mtuncbilek95
Metehan Tuncbilek mtuncbilek95
DirectX & Vulkan Enthusiast. Graphics Software Engineer.

Turkey

@leetemil
Emil Petersen leetemil
"Why program by hand in five days what you can spend five years of your life automating?" - Terence Parr.

Copenhagen

@teh-cmc
Clement Rey teh-cmc
Byte shuffler. Interests: systems prog, performance, DOD, everything real-time 3D, Rust, Zig, C, Vulkan, WebGPU...

@rerun-io Paris, France

@WardOliver
Oliver Ward WardOliver
Always looking to talk to outstanding low level SW developers. - Kernel - Hypervisor - Virtualization - Security

UK

@asthor24
Ásþór Björnsson asthor24
I do competitive programming + other random projects

University of Copenhagen Denmark