Fix Alt+Enter fullscreen in DirectX 12 example. #4347
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This PR was superseded by #4348
This PR fixes #4346
Not sure why this example was recreating the entire swap chain on resize (it's been like that forever), but
ResizeBuffers
is the correct way to react toWM_SIZE
.Only the Direct3D 12 sample was affected, other samples and viewport-aware backends are fine: