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Dragging secondary viewports out of main viewport #7733

@rakshitx1

Description

@rakshitx1

Version/Branch of Dear ImGui:

Branch: Docking

Back-ends:

imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp

Compiler, OS:

Linux + clang 19

Full config/build information:

Dear ImGui 1.90.9 WIP (19083)
--------------------------------
sizeof(size_t): 8, sizeof(ImDrawIdx): 2, sizeof(ImDrawVert): 20
define: __cplusplus=201703
define: __linux__
define: __GNUC__=4
define: __clang_version__=19.0.0 (++20240620031356+e3eb12cce97f-1~exp1~20240620151533.1757)
define: IMGUI_HAS_VIEWPORT
define: IMGUI_HAS_DOCK
--------------------------------
io.BackendPlatformName: imgui_impl_glfw
io.BackendRendererName: imgui_impl_opengl3
io.ConfigFlags: 0x00000481
 NavEnableKeyboard
 DockingEnable
 ViewportsEnable
io.ConfigViewportsNoDecoration
io.ConfigInputTextCursorBlink
io.ConfigWindowsResizeFromEdges
io.ConfigMemoryCompactTimer = 60.0
io.BackendFlags: 0x00001C0E
 HasMouseCursors
 HasSetMousePos
 PlatformHasViewports
 HasMouseHoveredViewport
 RendererHasVtxOffset
 RendererHasViewports
--------------------------------
io.Fonts: 1 fonts, Flags: 0x00000000, TexSize: 512,64
io.DisplaySize: 1280.00,720.00
io.DisplayFramebufferScale: 1.00,1.00
--------------------------------
style.WindowPadding: 8.00,8.00
style.WindowBorderSize: 1.00
style.FramePadding: 4.00,3.00
style.FrameRounding: 0.00
style.FrameBorderSize: 0.00
style.ItemSpacing: 8.00,4.00
style.ItemInnerSpacing: 4.00,4.00

Details:

When dragging a window either outside or inside the main screen boundary, it drops, necessitating a double-click to resume dragging.

Screenshots/Video:

No response

Minimal, Complete and Verifiable Example code:

ImGui::Begin("Test");
ImGui::Text("Hello World");
ImGui::End();

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