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This repository was archived by the owner on Feb 16, 2024. It is now read-only.
This repository was archived by the owner on Feb 16, 2024. It is now read-only.

More Triggers #154

@neuecc

Description

@neuecc

Some MonoBehaviour messages not implemented yet to ObservableTrigger.
Here is list.

Audio

---
OnAudioFilterRead

Particle

---
OnParticleCollision

Controller

---
OnControllerColliderHit

Network

---
OnConnectedToServer
OnDisconnectedFromServer
OnFailedToConnect
OnFailedToConnectToMasterServer
OnMasterServerEvent
OnNetworkInstantiate
OnPlayerConnected
OnPlayerDisconnected
OnSerializeNetworkView
OnServerInitialized

Gizmo

---
OnDrawGizmos
OnDrawGizmosSelected

Gui

---
OnGUI

Joint

---
OnJointBreak

Initialize

---
OnLevelWasLoaded(Obsolete on Unity 5.4)

Editor

---
OnValidate

Graphics

---
OnPostRender
OnPreCull
OnPreRender
OnRenderImage
OnRenderObject
OnWillRenderObject

I think I should not implement Audio, Network, Gui, Editor and Initialize message to trigger.
Others, I'll implement it.

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