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@Mugen87 Mugen87 commented Jan 27, 2025

Fixed #30404.

Description

The PR makes sure src/renderers/common/Geometries.js reuses arrayNeedsUint32() from src/utils.js and does not rely on a copy.

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📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 336.27
78.29
336.27
78.29
+0 B
+0 B
WebGPU 512.43
142.35
512.38
142.34
-50 B
-10 B
WebGPU Nodes 511.9
142.25
511.85
142.24
-50 B
-9 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 465.25
112.13
465.25
112.13
+0 B
+0 B
WebGPU 586.38
159.04
586.31
159
-68 B
-33 B
WebGPU Nodes 541.76
148.6
541.7
148.55
-68 B
-48 B

@Mugen87 Mugen87 merged commit cb91f1a into mrdoob:dev Jan 27, 2025
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@Mugen87 Mugen87 added this to the r173 milestone Jan 27, 2025
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Successfully merging this pull request may close these issues.

three.webgpu.js contains identically-named items "arrayNeedsUint32", "Uniform", and "UniformsGroup" that are also found in three.core.js
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