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webgl_loader_svg.html does not dispose of GPU resources #31161

@WestLangley

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@WestLangley

Description

webgl_loader_svg.html does not dispose of the object's GPU resources when a different model is selected.

Maybe that is OK for materials in this case, but geometries should be disposed of.

Reproduction steps

Select different models and inspect renderer.info in the console.

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r176

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