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Description
Description
Currently there is no functionality for copying 3D textures,
I noticed the type signature changed from Box3/Box2 to Vector4 for the srcRegion. I have kept Box3/Box2 so the functionality is the same as the original WebGL renderer.
Copying 3D textures is really useful, I'm currently porting over a distance field ambient occlusion project to TSL and this functionality is needed.
Solution
I've created two PRs for this:
Mugen87