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@Ian-Flury
Ian Flury Ian-Flury
Embedded Software Engineer interested in Computer Architecture and ASIC design.

Gonzaga University Spokane, WA

@photopea
Photopea photopea

Prague, the Czech Republic

@RiscadoA
Ricardo Antunes RiscadoA

Instituto Superior Técnico Lisbon, Portugal

@icculus
Ryan C. Gordon icculus
I make things that help you make games.

icculus.org Charlotte, NC

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@iczelia
Kamila Szewczyk iczelia
21yo. professor of computational heresy. formerly @Dyalog.

Germany

@Twinklebear
Will Usher Twinklebear
Scientific Visualization Engineer @luminarycloud

@luminarycloud Los Angeles, CA

@jart
Justine Tunney jart

Google Mountain View, CA

@kvankova
Katerina Vankova kvankova
Machine Learning Engineer
@catdotjs
Dora catdotjs
Proggers

Shadow Wizard Money Gang France

@LaurieWired
LaurieWired
Reverse engineer specializing in cross-platform malware analysis with a focus on mobile threats.
@kg
Katelyn Gadd kg
I work on the .NET runtime and created the Jiterpreter. Creator of JSIL and one of the creators of WebAssembly. Sometimes I make video games

Seattle, WA

@WonderlandEngine
Wonderland Engine WonderlandEngine
Development platform for VR, AR and 3D on the web.

Germany

@aceiii
Borin Ouch aceiii
Coder, Artist, wannabe Game-Developer

@OuchGames Canada

@dougbinks
Doug Binks dougbinks
Game dev, C++, multithreading, Runtime Compiled C++, voxels, graphics. Co-founder of enkisoftware with @juliettef

@enkisoftware UK

@bz-next
BZ-Next bz-next
Hacking together improvements for the awesome open source game BZFlag
@Hugobros3
Hugo Devillers Hugobros3
Computer graphics enthusiast, PhD student. I break your compiler.

Saarland University Saarbrücken, Germany

@clausecker
Robert Clausecker clausecker
Researcher in combinatorial SIMD programming, SAT, and heuristic search at Zuse Institute Berlin.

Zuse Institute Berlin Berlin, Germany

@graphitemaster
Dale Weiler graphitemaster
Digital media specialist, graphics programmer and software engineer
@petrbroz
Petr Broz petrbroz
Developer Advocate @ Autodesk

Autodesk Pilsen, Czech Republic

@DavidPeicho
David Peicho DavidPeicho
Senior Rendering Engineer @WonderlandEngine, but I used to work on volume rendering in medical imaging. Currently working on the @albedo-engine library.

Wonderland GmbH Paris, France

@behdad
Behdad Esfahbod behdad
Behdad Esfahbod is an Iranian-Canadian Software Engineer prominently known for his work on Open Source projects, including HarfBuzz & FontTools.

Canada

@ragdolldynamics
Ragdoll Dynamics ragdolldynamics
Home to the real-time physics solver for Maya

UK

@davidlatwe
David Lai davidlatwe
VFX Production Pipeline Developer, and Troubleshooter. "It's all good, man"

@ragdollDynamics Taiwan, Taipei

@spnda
Sean Apeler spnda
Studying Computer Engineering

RWTH Aachen University Aachen, Germany

@aaronfranke
Aaron Franke aaronfranke
Software Engineer and frequent contributor to @godotengine.

None United States

@amyspark
Amyspark amyspark
Catfolk with so little Free Time.

@centricular Argentina

@Kobzol
Jakub Beránek Kobzol
Rust compiler and infra team member, open-source contributor.

Rust Project Czech Republic

@Amphaal
Guillaume VARA Amphaal
CTO at @Qalisa. Relentless Touche-à-tout.

@Qalisa Metz, France

@ange-yaghi
Ange Yaghi ange-yaghi
C++ Developer

Toronto

@rsahlin
Richard Sahlin rsahlin
3D Standards Leader at Ikea Spatial Computing Labs. Passionate about realtime 3D graphics, PBR, BRDF, glTF and Vulkan

Ikea Marketing and Communication @ikea Sweden

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@sinbad
Steve Streeting sinbad
Game developer. I mostly make tools for UE5 here. I previously created Ogre3D and SourceTree, and had a hand in Git LFS.

Old Doorways Ltd A small rock