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lol_monitor

lol_monitor is a tool for real-time monitoring of LoL (League of Legends) players' activities.

Features

  • Real-time tracking of LoL users' gaming activity (including detection when a user starts or finishes a match)
  • Most important statistics for finished matches:
    • game mode
    • victory or defeat
    • kills, deaths, assists
    • champion name
    • achieved level
    • role
    • lane
    • team members
  • Email notifications for different events (player starts or finishes a match, match summary, errors)
  • Saving all gaming activities with timestamps to a CSV file
  • Possibility to control the running copy of the script via signals

lol_monitor_screenshot

Table of Contents

  1. Requirements
  2. Installation
  3. Quick Start
  4. Configuration
  5. Usage
  6. Change Log
  7. License

Requirements

  • Python 3.12 or higher
  • Libraries: pulsefire, requests, python-dateutil, python-dotenv

Tested on:

  • macOS: Ventura, Sonoma, Sequoia
  • Linux: Raspberry Pi OS (Bullseye, Bookworm), Ubuntu 24, Rocky Linux 8.x/9.x, Kali Linux 2024/2025
  • Windows: 10, 11

It should work on other versions of macOS, Linux, Unix and Windows as well.

Installation

Install from PyPI

pip install lol_monitor

Manual Installation

Download the lol_monitor.py file to the desired location.

Install dependencies via pip:

pip install pulsefire requests python-dateutil python-dotenv

Alternatively, from the downloaded requirements.txt:

pip install -r requirements.txt

Quick Start

  • Grab your Riot API key and track the gaming activities of the riot_id_name#tag in selected region:
lol_monitor <riot_id_name#tag> <region> -r "your_riot_api_key"

Or if you installed manually:

python3 lol_monitor.py <riot_id_name#tag> <region> -r "your_riot_api_key"

To get the list of all supported command-line arguments / flags:

lol_monitor --help

Configuration

Configuration File

Most settings can be configured via command-line arguments.

If you want to have it stored persistently, generate a default config template and save it to a file named lol_monitor.conf:

lol_monitor --generate-config > lol_monitor.conf

Edit the lol_monitor.conf file and change any desired configuration options (detailed comments are provided for each).

Riot API Key

Get the development Riot API key valid for 24 hours here: https://developer.riotgames.com

It is recommended to apply for persistent personal or production Riot API key here: https://developer.riotgames.com/app-type

It takes few days to get the approval.

Provide the RIOT_API_KEY secret using one of the following methods:

  • Pass it at runtime with -r / --riot-api-key
  • Set it as an environment variable (e.g. export RIOT_API_KEY=...)
  • Add it to .env file (RIOT_API_KEY=...) for persistent use

Fallback:

  • Hard-code it in the code or config file

If you store the RIOT_API_KEY in a dotenv file you can update its value and send a SIGHUP signal to the process to reload the file with the new API key without restarting the tool. More info in Storing Secrets and Signal Controls (macOS/Linux/Unix).

SMTP Settings

If you want to use email notifications functionality, configure SMTP settings in the lol_monitor.conf file.

Verify your SMTP settings by using --send-test-email flag (the tool will try to send a test email notification):

lol_monitor --send-test-email

Storing Secrets

It is recommended to store secrets like RIOT_API_KEY or SMTP_PASSWORD as either an environment variable or in a dotenv file.

Set environment variables using export on Linux/Unix/macOS/WSL systems:

export RIOT_API_KEY="your_riot_api_key"
export SMTP_PASSWORD="your_smtp_password"

On Windows Command Prompt use set instead of export and on Windows PowerShell use $env.

Alternatively store them persistently in a dotenv file (recommended):

RIOT_API_KEY="your_riot_api_key"
SMTP_PASSWORD="your_smtp_password"

By default the tool will auto-search for dotenv file named .env in current directory and then upward from it.

You can specify a custom file with DOTENV_FILE or --env-file flag:

lol_monitor <riot_id_name#tag> <region> --env-file /path/.env-lol_monitor

You can also disable .env auto-search with DOTENV_FILE = "none" or --env-file none:

lol_monitor <riot_id_name#tag> <region> --env-file none

As a fallback, you can also store secrets in the configuration file or source code.

Usage

Monitoring Mode

To monitor specific user activity, just type player's LoL Riot ID & region as command-line arguments (riot_id_name#tag and region in the example below):

lol_monitor <riot_id_name#tag> <region>

If you have not setRIOT_API_KEY secret, you can use -r flag:

lol_monitor <riot_id_name#tag> <region> -r "your_riot_api_key"

LoL Riot ID consists of Riot ID game name (riot_id_name in the example above) and tag line (#tag).

For the region you need to use the short form of it. You can find the list below:

Region short form Description
eun1 Europe Nordic & East (EUNE)
euw1 Europe West (EUW)
tr1 Turkey (TR1)
ru Russia
na1 North America (NA) - now the sole NA endpoint
br1 Brazil (BR)
la1 Latin America North (LAN)
la2 Latin America South (LAS)
jp1 Japan (JP)
kr Korea (KR)
sg2 Southeast Asia (SEA) - Singapore, Malaysia, Indonesia (+ Thailand & Philippines since Jan 9, 2025)
tw2 Taiwan, Hong Kong & Macao (TW/HK/MO)
vn2 Vietnam (VN)
oc1 Oceania (OC)

By default, the tool looks for a configuration file named lol_monitor.conf in:

  • current directory
  • home directory (~)
  • script directory

If you generated a configuration file as described in Configuration, but saved it under a different name or in a different directory, you can specify its location using the --config-file flag:

lol_monitor <riot_id_name#tag> <region> --config-file /path/lol_monitor_new.conf

The tool runs until interrupted (Ctrl+C). Use tmux or screen for persistence.

You can monitor multiple LoL players by running multiple instances of the script.

The tool automatically saves its output to lol_monitor_<riot_id_name>.log file. It can be changed in the settings via LOL_LOGFILE configuration option or disabled completely via DISABLE_LOGGING / -d flag.

Listing Mode

There is also another mode of the tool which prints and/or saves the recent matches for the user (-l flag). You can also add -n to define how many recent matches you want to display/save; by default, it shows the last 2 matches:

lol_monitor <riot_id_name#tag> <region> -l -n 25

You can also define the range of matches to display/save by specifying the minimal match to display (-m flag). So for example, to display recent matches in the range of 20-50:

lol_monitor <riot_id_name#tag> <region> -l -m 20 -n 50

If you specify the -b flag (with a CSV file name) together with the -l flag, it will not only display the recent matches, but also save them to the specified CSV file. For example, to display and save recent matches in the range of 5-10 for the user:

lol_monitor <riot_id_name#tag> <region> -l -m 5 -n 10 -b lol_games_riot_id_name.csv

Email Notifications

To enable email notifications when user's playing status changes:

  • set STATUS_NOTIFICATION to True
  • or use the -s flag
lol_monitor <riot_id_name#tag> <region> -s

To disable sending an email on errors (enabled by default):

  • set ERROR_NOTIFICATION to False
  • or use the -e flag
lol_monitor <riot_id_name#tag> <region> -e

Make sure you defined your SMTP settings earlier (see SMTP settings).

Example email:

lol_monitor_email_notifications

CSV Export

If you want to save all reported activities of the LoL user to a CSV file, set CSV_FILE or use -b flag:

lol_monitor <riot_id_name#tag> <region> -b lol_games_riot_id_name.csv

The file will be automatically created if it does not exist.

Check Intervals

If you want to customize polling intervals, use -k and -c flags (or corresponding configuration options):

lol_monitor <riot_id_name#tag> <region> -k 60 -c 120
  • LOL_ACTIVE_CHECK_INTERVAL, -k: check interval when the user is in a game (seconds)
  • LOL_CHECK_INTERVAL, -c: check interval when the user is NOT in a game (seconds)

Signal Controls (macOS/Linux/Unix)

The tool has several signal handlers implemented which allow to change behavior of the tool without a need to restart it with new configuration options / flags.

List of supported signals:

Signal Description
USR1 Toggle email notifications when user's playing status changes (-s)
TRAP Increase the check timer for player activity when user is in game (by 30 seconds)
ABRT Decrease check timer for player activity when user is in game (by 30 seconds)
HUP Reload secrets from .env file

Send signals with kill or pkill, e.g.:

pkill -USR1 -f "lol_monitor <riot_id_name#tag> <region>"

As Windows supports limited number of signals, this functionality is available only on Linux/Unix/macOS.

Coloring Log Output with GRC

You can use GRC to color logs.

Add to your GRC config (~/.grc/grc.conf):

# monitoring log file
.*_monitor_.*\.log
conf.monitor_logs

Now copy the conf.monitor_logs to your ~/.grc/ and log files should be nicely colored when using grc tool.

Example:

grc tail -F -n 100 lol_monitor_<riot_id_name>.log

Change Log

See RELEASE_NOTES.md for details.

License

Licensed under GPLv3. See LICENSE.

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Real-time tracking of LoL (League of Legends) players activities

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