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make webgl default renderer #118011
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make webgl default renderer #118011
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…e add on throws
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I was thinking about the frame measurement and maybe we don't need to do that with webgl as I don't think browsers are able to fallback to CPU for that like they do with a 2d canvas context. So we shouldn't see the massive change in render time, it just works or doesn't and throws.
Co-authored-by: Daniel Imms <daimms@microsoft.com>
… type gets changed
… error unless the setting gets changed
Co-authored-by: Daniel Imms <daimms@microsoft.com>
and catch if loading the addon fails, going w dom in that case
This PR is a part of #106202
Fixes #118064