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Hey,
VSCode dev here. This milestone I am looking into simplifing generated launch.json
for various extensions microsoft/vscode#62851
The launch.json
that C++ generates is attached at the end. I suggest to simplify it the following way:
-
DebugConfigurationProvider
should use thequickPick
to ask the user if he would like to launch or attach. After that for the program name. Optimally it should be able to detect those things on its own, but if not possible usequickPick
to ask the user. - Remove default fields which are not necessery like
cwd
,stopAtEntry
,args
, 'environment' - Do users ever change
MIMode
/ If no than this property should be append in the resolveConfiguraiton calls. That way the user will not see any of this and there will be far less clutter - You are already contributing snippets to launch.json, but not using the
configuraitonSnippets
field in the package.json. Why is that? Also these snippets could be simplified
If you agree with the suggestions I am making here I am also here to help with any potential questions you might have. The changes should not require a lot of work but will simplify the flow a lot imho. It should be much less complex and not too much like a wizard experience
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(lldb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "enter program name, for example ${workspaceFolder}/a.out",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "lldb"
}
]
}