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DEPRECATED

This package is depcrecated. A more up to date version of this has been added to SuperDirt and Tidal as extra default effects and that's where it's being maintained/developed from now on, hence you don't need to use this repo anymore.

SpectralTricks

A haskell package adding spectral effects to Tidal

Use:

  1. Download this repo from github
  2. Install the package on your system (using your terminal, cd into the Cabal-Package folder and type cabal install)
  3. In Tidal, evaluate the line import Sound.Tidal.SpectralTricks
  4. Evaluate SpectralTricksSCSynths.scd in Supercollider

That's it!

This package adds all of the common spectral effects from SuperCollider to Tidal as synth parameters. Unforunately some of these are a bit heavy on the cpu so sprinkle them gently throughout your code. If you want to keep an eye on cpu usage, you can evaluate fork{loop{1.wait; "CPU usage: ".post; s.avgCPU.post; " %".postln}}; in supercollider – this will have sc post an update every second on how much cpu usage you're at.

Anyway, now you can destroy your sounds like this: d1 $ every 2 (# freeze 1) $ weave 16 (smear saw # comb sine # binshift rand) [sound1, sound2, sound3] # hbrick (slow 64 $ saw)

The parameters:

Magnitude freeze.

# freeze

Accepts integers: 1 freezes the audio, 0 doesn't.

Magnitude smearing.

# smear

Accepts floats to determine the amount of smearing.

A spectral comb filter

# comb

Number of teeth and width of the comb are all controlled using one floating point number

Bin scrambling

# scram

Accepts floats to control the width and placement of the scrambling in the spectrum

Bin shifting

# binshift

Both the stretching and shifting of bins are controlled by supplying this parameter with floats.

Spectral high pass filter

# hbrick

Accepts floats in values ranging from 0.0 to 1.0

Spectral low pass filter

# lbrick

Accepts floats in values ranging from 0.0 to 1.0

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A haskell package adding spectral effects to Tidal

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