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🐒 Mono Builds #1331: Commit 9ee01a6 pushed by Zylann
August 14, 2025 17:57 16m 9s master
August 14, 2025 17:57 16m 9s
Fix error when loading a scene with an instancer having up_mode=SPHERE
🐒 Mono Builds #1330: Commit 3ae6347 pushed by Zylann
August 9, 2025 18:35 12m 4s master
August 9, 2025 18:35 12m 4s
Added falloff and noise threshold settings to instance generator
🐒 Mono Builds #1329: Commit 0d650ae pushed by Zylann
August 9, 2025 13:09 12m 17s master
August 9, 2025 13:09 12m 17s
get_instance_id() returns uint64_t in GodotCpp, and ObjectID is explicit
🐒 Mono Builds #1328: Commit 1fa5f1f pushed by Zylann
August 8, 2025 17:39 13m 10s master
August 8, 2025 17:39 13m 10s
Fix error when adding graph nodes referring to the same resource
🐒 Mono Builds #1327: Commit db3c9e5 pushed by Zylann
August 8, 2025 16:33 13m 41s master
August 8, 2025 16:33 13m 41s
Merge branch 'master' of https://github.com/Zylann/godot_voxel
🐒 Mono Builds #1326: Commit 4be1595 pushed by Zylann
August 7, 2025 21:14 17m 24s master
August 7, 2025 21:14 17m 24s
Merge pull request #781 from CDanielski1/fix-spelling-generators-doc
🐒 Mono Builds #1325: Commit 7b06930 pushed by Zylann
August 4, 2025 16:43 1h 48m 43s master
August 4, 2025 16:43 1h 48m 43s
Fix MacOS CI
🐒 Mono Builds #1323: Commit d46c11c pushed by Zylann
July 17, 2025 21:02 12m 31s master
July 17, 2025 21:02 12m 31s
Fix SpotNoise get_spot_positions_in_area
🐒 Mono Builds #1322: Commit 17dee27 pushed by Zylann
July 17, 2025 20:02 15m 26s master
July 17, 2025 20:02 15m 26s
Fix StringName.is_empty() not available in Godot 4.3 and older
🐒 Mono Builds #1321: Commit fde550e pushed by Zylann
July 13, 2025 09:38 1h 12m 4s master
July 13, 2025 09:38 1h 12m 4s
Fix set_variant_model so attribute order doesn't matter
🐒 Mono Builds #1320: Commit fba5fb4 pushed by Zylann
July 6, 2025 21:08 12m 34s master
July 6, 2025 21:08 12m 34s
Support non-indexed meshes just for Godot CSG nodes
🐒 Mono Builds #1319: Commit 3b55488 pushed by Zylann
July 6, 2025 19:59 12m 13s master
July 6, 2025 19:59 12m 13s
Move to function
🐒 Mono Builds #1318: Commit d3cf2f3 pushed by Zylann
July 6, 2025 11:13 12m 21s master
July 6, 2025 11:13 12m 21s
Better material threshold using interpolation
🐒 Mono Builds #1317: Commit 7f5be9c pushed by Zylann
July 5, 2025 18:46 21m 31s master
July 5, 2025 18:46 21m 31s
Fix clamp, add hint
🐒 Mono Builds #1316: Commit d54b304 pushed by Zylann
July 5, 2025 10:59 11m 54s master
July 5, 2025 10:59 11m 54s
Fix compiling with latest Godot
🐒 Mono Builds #1315: Commit ee89b57 pushed by Zylann
July 4, 2025 21:50 13m 11s master
July 4, 2025 21:50 13m 11s
Expose threshold
🐒 Mono Builds #1314: Commit 922dac3 pushed by Zylann
July 4, 2025 20:59 14m 27s master
July 4, 2025 20:59 14m 27s
Expose threshold
🐒 Mono Builds #1313: Commit 8a4c288 pushed by Zylann
July 4, 2025 17:41 12m 52s master
July 4, 2025 17:41 12m 52s
Workaround MSVC warnings
🐒 Mono Builds #1312: Commit 1c08899 pushed by Zylann
July 3, 2025 00:27 1h 14m 19s master
July 3, 2025 00:27 1h 14m 19s
Fix set_voxel_metadata(Variant()) should erase it when passing null
🐒 Mono Builds #1311: Commit f814974 pushed by Zylann
July 2, 2025 18:26 52m 55s master
July 2, 2025 18:26 52m 55s
Treat warnings as errors only in module code
🐒 Mono Builds #1310: Commit c52a1da pushed by Zylann
June 27, 2025 18:49 49m 4s master
June 27, 2025 18:49 49m 4s
Treat warnings as errors only in module code
🐒 Mono Builds #1309: Commit 6a322bc pushed by Zylann
June 27, 2025 18:41 30s master
June 27, 2025 18:41 30s
Fix crash when meshing cells with more than 3 different texture indices
🐒 Mono Builds #1308: Commit b02df7d pushed by Zylann
June 27, 2025 17:09 1h 25m 48s master
June 27, 2025 17:09 1h 25m 48s
Fix parsing blocky type ID with more than one attribute
🐒 Mono Builds #1307: Commit 368bc72 pushed by Zylann
June 16, 2025 23:08 26s master
June 16, 2025 23:08 26s
Fix node path should have been in varray()
🐒 Mono Builds #1306: Commit 6ee4b4c pushed by Zylann
June 15, 2025 15:30 31s master
June 15, 2025 15:30 31s