💻
Hi! I'm Joey
-
Riot Games
- California
-
12:48
(UTC -07:00) - https://wunkolo.github.io/
- @wunkolo
- @Wunkolo@mastodon.social
- @wunk.bsky.social
Highlights
- Pro
Auri Collings
Aurailus
Hobbyist turned full time indie dev at EFFORT GAMES!
Far too obsessed with Voxel Games.
Aurailus Design British Columbia, Canada
Ivan Roberto de Oliveira
StrikerX3
Software engineer with a passion for low-level/systems programming
Wladislav Artsimovich
FrostKiwi
I'm Wladislav Artsimovich, researcher based in Nara, Japan.
I speak: 🇩🇪 🇷🇺 🇬🇧 🇯🇵
DMG MORI Nara, Japan
FilesFound!
filesfound
FilesFound! (filesfound.net) is a website where I log what I find on obsolete data storage. Sometimes I make things for the articles - I'll share them here!
FelixCLC
FCLC
TLDR; 🇨🇦🐧👨🏼💻🏎️🧗♂️
Lots of #FP16 & #BLAS these days
Interests: #AVX512 #SYCL #F1 #HPC & making code FAST
Born below 365 PPM
Harries
harriesaurus
Engineer, Computer Scientist, Director of Engineers, Ancient Game Developer, Optimization Obsessive
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Connor McLaughlin
stenzek
Likes computer graphics, software security, reverse engineering, ML, HPC. QUT CS PhD.
Brisbane, Australia
Foone Turing
foone
Hardware / software necromancer, collector of Weird Stuff, maker of Death Generators.
San Leandro, CA
Tony Wasserka
neobrain
Independent consultant・embedded systems, device drivers, firmware, kernels, etc・C++ and Haskell・Wii and 3DS emulator developer
Berlin
LC
lioncash
Heya! I work on systems emulation stuff and backend-related things.
Catch me in a fighting game lobby near you
Triang3l
Triang3l
NO JOB OFFERS PLEASE!!! Xbox 360 emulation, open source GPU drivers, game rendering
Jorrit Rouwe
jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Netherlands
Nick Suda
cloudcover
Musician | XR Developer | Creative Technologist | Interaction Designer
Los Angeles, CA
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