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@RF47 RF47 commented Jul 20, 2025

This pull request partially addresses the issue described in #5217.

Problem:
At the end of a perimeter, after retraction, the following travel move does not respect the restriction that prevents crossing other perimeters.

Notes:

Works best when using Arachne perimeter generator.

Spiral Z-hop should be avoided for better results.

Tests

image image image image image

this PR may close #5217
this PR may close #9770

@RF47 RF47 changed the title BUG FIX avoid crossing perimeters Bug fix: avoid crossing perimeters Jul 20, 2025
@Hammerfest
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This, this is one i have to test, annoying issues with crossing walls and ABS on RC model airplane wheel mounts

@gaaat98
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gaaat98 commented Jul 21, 2025

This is really nice! Does it also avoid crossing support perimeters? Currently enabling z-hop is the only way to avoid hitting supports during travel in certain situations (e.g. #2976)

@RF47
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RF47 commented Jul 21, 2025

This is really nice! Does it also avoid crossing support perimeters? Currently enabling z-hop is the only way to avoid hitting supports during travel in certain situations (e.g. #2976)

I don't think so, i do not modify the logic, just avoid perimeters of the part.

@pi-squared-studio
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It would be a good idea to reduce the travel speed to a minimum if this crossing happened. This is also true for moving over the infill. I noticed that high speed can knock the model off the bed with a large kinetic impact on the curved-up edge, if there is one. At low speed, the hotend will simply melt its path through.

@RF47 RF47 force-pushed the avoid-crossing-perimeters branch 2 times, most recently from 17cc8af to 050bcef Compare July 22, 2025 00:54
@Noisyfox
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Could you provide some test projects? Thanks

@RF47
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RF47 commented Jul 22, 2025

Could you provide some test projects? Thanks

I'm at the office right now and don't have access to my PC, but you can download the example from (bambulab/BambuStudio#6597).
For it to work properly, you have to switch the lamination mode to arachne and change the z hop spiral to normal mode.
When I get home, I'll attach another model.

@ianalexis can you upload an example project?

@ianalexis
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avoid crossing test.zip
@Noisyfox See back from the piece.
Before
imagen

after
imagen

@Noisyfox
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Noisyfox commented Jul 22, 2025

I think the place that caused this issue is this line:

if (needs_retraction

BBS has this removed in bambulab/BambuStudio@e9b7006

Update: seems this alone doesn't solve the issue.

@RF47
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RF47 commented Jul 22, 2025

I think the place that caused this issue is this line:

if (needs_retraction

BBS has this removed in bambulab/BambuStudio@e9b7006

Update: seems this alone doesn't solve the issue.

The problem occurs right after retraction, when it performs the travel move. Should we try with retraction disabled?

@ianalexis
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ianalexis commented Jul 22, 2025

Something i found is that it will "cross" perimeters when moving to wall seam (to start printing it) if infill first or if moving to new layer.
imagen

Even if this is not crossing the actual layer wall, will generate undesirable movement and wall artifacts.

@RF47
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RF47 commented Jul 22, 2025

prusa slicer has the same issue with one perimeter
image

@RF47
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RF47 commented Jul 22, 2025

with 2 perimeters works almost perfect
image
test avoidcross 2.zip

@RF47
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RF47 commented Jul 22, 2025

one perimeter, different orientation
image

@Noisyfox
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Noisyfox commented Jul 23, 2025

So there are actually 2 problems that led to this issue:

  1. this line as mentioned above:

    if (needs_retraction

  2. This line here:

    m_writer.set_current_position_clear(false);

    when inserting timelapse gcode, which makes the current position unknown (even if the gcode does nothing) when start printing the infill, and not passing this check:
    && m_writer.is_current_position_clear()) {

    which led to the avoid_crossing_perimeters been ignored at the begining of the infill.

I even reproduced the issue on latest beta BBS (2.2.0.60 when writing this) with their multiple attempts to try to solve this issue:
image
Few key options that contributes to this problem (on BBS):

  1. printer structure is I3
  2. avoid crossing wall on
  3. no wipe tower
  4. (Optional) having infill density low so the begining of the infill is far away from the seam

@Noisyfox
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Noisyfox commented Jul 23, 2025

image The problem went away when I set the structure to something other than I3.

NOTE: specific to this project with its current settings. Others may vary.

@RF47
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RF47 commented Jul 23, 2025

with print infill first, and seam position back, the same issue:
image

@Noisyfox
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You're right, this option doesn't matter.

@Noisyfox
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Noisyfox commented Jul 23, 2025

Just to clearify, my post above is not the whole picture. There might still be other cases that could cause the path planner to stop working unexpectedly.

@RF47
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RF47 commented Jul 23, 2025

The problem with the i3 geometry is key.
It works well with other geometries.
I tested these models in Prusa Slicer and Super Slicer, and with a single perimeter, the only one that worked well was Super Slicer.

@Noisyfox
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Noisyfox commented Jul 23, 2025

Yeah because need_insert_timelapse_gcode_for_traditional is true only when structure is I3, which then leads to the set_current_position_clear(false) call and breaks path planner.

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Noisyfox commented Jul 23, 2025

One (partial) solution is to skip this block when timepals_gcode is empty:

gcode += timepals_gcode;
m_writer.set_current_position_clear(false);
//BBS: check whether custom gcode changes the z position. Update if changed
double temp_z_after_timepals_gcode;
if (GCodeProcessor::get_last_z_from_gcode(timepals_gcode, temp_z_after_timepals_gcode)) {
Vec3d pos = m_writer.get_position();
pos(2) = temp_z_after_timepals_gcode;
m_writer.set_position(pos);
}

and combined with the removal of this line

if (needs_retraction

Though for caese that have non-empty timelapse gcode (even just comments) will still trigger this bug.

@RF47
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RF47 commented Jul 23, 2025

You are right:
I test these changes:

                            std::string timepals_gcode = insert_timelapse_gcode();
                            gcode += timepals_gcode;
                            if (!timepals_gcode.empty()){
                            m_writer.set_current_position_clear(false);
                            //BBS: check whether custom gcode changes the z position. Update if changed
                            double temp_z_after_timepals_gcode;
                            if (GCodeProcessor::get_last_z_from_gcode(timepals_gcode, temp_z_after_timepals_gcode)) {
                                Vec3d pos = m_writer.get_position();
                                pos(2) = temp_z_after_timepals_gcode;
                                m_writer.set_position(pos);
                            }
                            }

Changes in if (needs_retraction
has no effect.

Without timelapse gcode works:
image
With timelapse gcode:
image
But there is also the problem when there is only one perimeter:

@RF47
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RF47 commented Jul 23, 2025

0,5 line width:
image
1.4 line width:
image

@Noisyfox
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Yeah I think that might be a different problem. I'll take a look soon.

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Noisyfox commented Jul 24, 2025

0,5 line width: image 1.4 line width: image

I believe this issue is actually caused by #2659

The reason being, in that PR, in order to avoid leaving scars on the outer perimeter when travalling along it, the new code will shrink the obj contour for some amount, so the path will be planned more inside the object. However since we do that, when the wall is thiner than the shrink offset, our travel will be detected as outside of the object, and do not need to avoid the perimeter:

Here is the original perimeter (green) and the travel path (blue):
image

Here is the perimeter after the shrink and the travel path:
image

As you could see, now the travel path is completely outside the object, hens no need to detour.

And since this change was cherrypicked from PrusaSlicer, the same issue occurs in PS as well.

@RF47
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RF47 commented Jul 24, 2025

I have drafted a quick PoC here which you could take a look: #10220

I can't compile right now, but I'll run tests when the binaries are available.

@RF47 RF47 marked this pull request as draft July 25, 2025 11:38
@RF47 RF47 force-pushed the avoid-crossing-perimeters branch from 66537b3 to 39f97b1 Compare July 25, 2025 12:49
@RF47 RF47 marked this pull request as ready for review July 25, 2025 18:04
@RF47 RF47 marked this pull request as draft July 25, 2025 19:32
@RF47 RF47 force-pushed the avoid-crossing-perimeters branch from 4fb37b8 to 11b43a7 Compare July 26, 2025 14:35
RF47 added 2 commits July 27, 2025 00:10
avoid crossing perimeters

Timelapse issue

Update GCode.cpp

Update GCode.cpp

Update GCode.cpp

Update GCode.cpp
@RF47 RF47 force-pushed the avoid-crossing-perimeters branch from 11b43a7 to 661114e Compare July 27, 2025 03:10
@RF47 RF47 marked this pull request as ready for review July 27, 2025 03:11
@RF47
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RF47 commented Jul 27, 2025

This is a compromise within avoid crossing walls not perfect, but it allows wall avoidance as long as no time-lapse G-code is inserted.
This code went back and forth in #4631, #6845, and since it's unpredictable whether or not the gcode can modify the nozzle position, I think it's better to play it safe.

Update GCode.cpp
@RF47 RF47 force-pushed the avoid-crossing-perimeters branch from d7dfb64 to 3ee7146 Compare July 27, 2025 03:55
Update GCode.cpp
@RF47 RF47 force-pushed the avoid-crossing-perimeters branch from 4893daa to 2b75371 Compare July 27, 2025 05:54
Noisyfox
Noisyfox previously approved these changes Jul 27, 2025
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LGTM, thanks

@Noisyfox Noisyfox merged commit 42e820e into SoftFever:main Jul 27, 2025
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@RF47 RF47 deleted the avoid-crossing-perimeters branch July 27, 2025 20:53
@ianalexis ianalexis mentioned this pull request Aug 1, 2025
13 tasks
GiacomoGuaresi added a commit to gingeradditive/OrcaSlicer that referenced this pull request Aug 7, 2025
* Add new machines

* profils fixes

* Update VS30ULTRA (0.4 nozzle).json

* accelerations removing

* Fixes

* Acceleration fixes

* Update .gitignore

* EXO/SH profils updates

* Update .gitignore

* Updates VOLUMIC profils

* VOLUMIC profils updates

* VOLUMIC profils update (v0.36)

* Delete Desactive.json

* Create desactive.json

* Add ironing fan speed control (SoftFever#9944)

* Internal bridge fan speed should be applied only if overhang bridge fan control is enabled

* Reduce duplicate code

* Add ironing fan speed control

* Add fuzzy skin painting (SoftFever#9979)

* SPE-2486: Refactor function apply_mm_segmentation() to prepare support for fuzzy skin painting.

(cherry picked from commit 2c06c81)

* SPE-2585: Fix empty layers when multi-material painting and modifiers are used.

(cherry picked from commit 4b3da02ec26d43bfad91897cb34779fb21419e3e)

* Update project structure to match Prusa

* SPE-2486: Add a new gizmo for fuzzy skin painting.

(cherry picked from commit 886faac)

* Fix render

* Remove duplicated painting gizmo `render_triangles` code

* SPE-2486: Extend multi-material segmentation to allow segmentation of any painted faces.

(cherry picked from commit 519f5ee)

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>

* SPE-2486: Implement segmentation of layers based on fuzzy skin painting.

(cherry picked from commit 800b742)

* SPE-2486: Separate fuzzy skin implementation into the separate file.

(cherry picked from commit efd95c1)

* Move more fuzzy code to separate file

* Don't hide fuzzy skin option, so it can be applied to paint on fuzzy

* Fix build

* Add option group for fuzzy skin

* Update icon color

* Fix reset painting

* Update UI style

* Store fuzzy painting in bbs_3mf

* Add missing fuzzy paint code

* SPE-2486: Limit the depth of the painted fuzzy skin regions to make regions cover just external perimeters.

This reduces the possibility of artifacts that could happen during regions merging.

(cherry picked from commit fa2663f)

* Update icons

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>

* Make the region compatible check a separate function

* Only warn about multi-material if it's truly multi-perimeters

* Improve gizmo UI & tooltips

---------

Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>

* Update 3mf key for fuzzy skin painting to match BBS (SoftFever#10169)

* Update OrcaSlicer_pl.po (SoftFever#10186)

* New Fill & Patterns Order (SoftFever#10055)

* New Fill Order

Co-Authored-By: Rodrigo <162915171+RF47@users.noreply.github.com>

* Reorder Wiki

* Support infills grouped

* Update old rectilinear profiles into new ZigZag algorithm.

Co-Authored-By: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com>

* Renaming compatibility fix + Rename Wiki

Co-Authored-By: SoftFever <softfeverever@gmail.com>

---------

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Co-authored-by: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com>
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* Fix ubuntu build - Continous appimagetool (SoftFever#10190)

Co-authored-by: Rodrigo <162915171+RF47@users.noreply.github.com>

* Fix build issue caused by renamed fill pattern (SoftFever#10197)

Fix issue caused by renamed fill pattern

* InnovatiQ Vendor Addition (SoftFever#10163)

* Added InnovatiQ Vendor Files

* Cover image corrected

* Corrected Texture Image

* Support Interface Pattern modified

* Fix file name casing

---------

Co-authored-by: MohanS <sibi.mohan@innovatiq.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>

* Replace DEPS_BITS with DEPS_ARCH (SoftFever#10183)

* Replace DEPS_BITS with DEPS_ARCH

* Restore missing DEP_MSVC_GEN

* STREQUAL

* STREQUAL

* Other cmakelists

* webview2 rename

* Disable resonance avoidance in calibration routines + Calibration Reorder (SoftFever#10174)

* Disable resonance avoidance in calibration routines

* Reorder Calibrations

* Moved Tolerance to Handy Models

* Feature: Fuzzy Skin Extrusion Mode (SoftFever#9878)

* Feature: Fuzzy Skin Extrusion Mode

This extension allows you to add new features to the fuzzy skin generator.

* Add auto switch to Arachne mode

* Move dialog to `update_print_fff_config` and update how `is_msg_dlg_already_exist` is used

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>

* Add template metalanguage support for infill rotation template (SoftFever#9996)

* Add some new non-overlapping functions for rotation surfaces/infills

I can't post the entire package of changes yet, but this is just the beginning. These features do not affect the latest changes to the pattern rotation system. They are merely adding new functionality.

* Added relative rotation of the infill according to the template.

* Update PrintConfig.cpp

* Update PrintConfig.cpp

* Update PrintConfig.cpp

* Add height limitation

* Both sparse and solid. +one-time instructions

* implementation v3

need for clean code in future

* + Multiply Instructions

* Add solid layers into sparse infill

* Update Layer.hpp

* Update PrintObject.cpp

* Update Tab.cpp

* Remove some bugs and increase quality

* rename apply_model_direction to align_infill_direction_to_model

* Change the data type of top_surface_direction and bottom_surface_direction to float so that they are consistent with other infill direction parameters.

* remove top_surface_direction and bottom surface_direction options

* clean code

---------

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* Feature/add_snapmaker_u1_profiles (SoftFever#10225)

* add snapmaker u1 profiles

* tweak some parameters for U1

* Do not connect to default BBL device during app startup (SoftFever#10214)

* Do not connect to default device during app startup

* Connect to last selected machine automatically even if it's lan machine
Simplify default machine connection logic

* Select last machine automatically when available

* Check for LAN connection state after updating combobox selection.
This matches the logic of `SendPrint.cpp`.

* Avoid showing same error message multiple times until next connection attempt.

---------

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* update readme

* Adjust the CAUTION format to make it more visible, as there are more fake websites claim to be official (SoftFever#10230)

Update README.md

* add CLAUDE.md

* udpate locale

* include OrcaSlicer_profile_validator in nightly build (SoftFever#10233)

* include OrcaSlicer_profile_validator in nightly build

* build OrcaSlicer_profile_validator on Win

* create dmg

* fix / add  de locale (SoftFever#10236)

* fix many stings

* fix

* correct winget command --e (SoftFever#10198)

winget seems to accept -e or --exact.  Modified README.md to use --exact.

* Bug fix: avoid crossing perimeters (SoftFever#10185)

* avoid crossing perimeters

avoid crossing perimeters

Timelapse issue

Update GCode.cpp

Update GCode.cpp

Update GCode.cpp

Update GCode.cpp

* Update GCode.cpp

* Update GCode.cpp

Update GCode.cpp

* Update GCode.cpp

Update GCode.cpp

* Replace tab with space

---------

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* Prevent collision: end load line at X(old+5) to avoid nozzle scratching (SoftFever#10193)

End load line at X(old+5) top prevent drip collision

* fix an issue that OrcaSlicer_profile_validator for Mac was not published to nightly build

* Introduce a new seam alignment option: Aligned back (SoftFever#10255)

* Introduce a new seam alignment option: spAlignedBack.

* feat: add ABS, PLA, PETg filaments by NIT (SoftFever#10205)

* feat: add ABS, PLA, PETg filaments by NIT

* feat: Set value of default_filament_colour to empty string

* Wiki Update 8 - Lorita (SoftFever#10094)

* Wiki Home

Fix process-others
VFA test

* Add wall GIFs and update documentation

* Quality Overhangs Wiki Basic

Update README.md
Update Home.md

* Better only one wall

* Add infill ghosting image and update wall order

* Updates process options

* Fix calibration step numbering in documentation

Corrected the step numbers in the calibration order list to maintain sequential order.

* Update Calibration.md

* Update wall and surface quality docs with images and details

* Revise Linux build instructions and restructure sections

Co-Authored-By: cefiar <cefiar@gmail.com>

* APA Clarify compatibility notes

Co-Authored-By: dewi-ny-je <2866139+dewi-ny-je@users.noreply.github.com>

* Removed Tolerance test from calibration guide. Keeped as note

Co-Authored-By: Noisyfox <timemanager.rick@gmail.com>

* Copilot Review

---------

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* Fix a bug where the maximum line width limit is inconsistent across different checks.
Fixes SoftFever#10188

* Avoid cross perimeter improvements ported from BBS (SoftFever#10220)

* FIX: fix avoid crossing perimeters not work[github issue SoftFever#6597]

jira: STUDIO-11682

github: SoftFever#6597

Change-Id: Ib86fac93280504e0040f1cce44dad4d02f709c01
(cherry picked from commit 35afceb9a7f4e5a3baba97f054d0e6768e4f59cf)

* FIX: optimize avoid crossing wall

jira: STUDIO-11682

Change-Id: I49b6756a5d3aeb482c019813074d8f6f9cc3c6ef
(cherry picked from commit e9b7006db994d78b9153dedfd0f89447c941cb76)

* Sync with latest BBS code

---------

Co-authored-by: huicong.li <huicong.li@bambulab.com>

* Revert "Refactor stagger concentric seams (SoftFever#6432)"

This reverts commit bd8c2ff.

* Revert "Stagger concentric infill seams. (SoftFever#6184)"

This reverts commit 0286c36.

* Add 0.6/0.8 nozzle for tiertime printer. (SoftFever#10264)

* Fix Ironing/Support patterns (SoftFever#10278)

NoisyGoat

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* Fix broken freetype-2.12.1.tar.gz link

* Remap filament for pre-colored models (SoftFever#10303)

* Add a new feature to allow users to remap filament for a pre-painted model.

* Fix the color issues to support the theme

* clean up code

* Fix broken freetype-2.12.1.tar.gz link

* feat: support for multi heating zones

* feat: Remove softfever reference from pipeline

* feat: support for multi heating zones

* feat: update repository references from SoftFever to gingeradditive in workflows and source files

* Update translation catalog

* fix: restore pot file

---------

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* feat: migrate to GingerSlicer

feat: Rename project to OrcaSlicer4pellet and update related configurations

feat: Update SVG files to reflect Inkscape version 1.4 and enhance graphical elements

feat: Comment out app signing and notary steps in macOS build workflow; update artifact names to reflect project rename

feat: Update splash logo SVG and replace logo images

fix: Correct app copy path in build_slicer function to match new project structure

feat: Update project references to OrcaSlicer4pellet, including bundle identifier, executable names, and documentation links

chore: Update various project files for consistency and maintainability

feat: change color to #d72828

feat: change "Orca Slicer" to "Ginger Slicer"

feat: change logo

feat: change logo

fix: update artifact paths to use GingerSlicer instead of OrcaSlicer

fix: update build script to copy GingerSlicer.app instead of OrcaSlicer.app

feat: Update SVG files for OrcaSlicer

feat: add desktop entry for GingerSlicer

wip: change brand colors

wip: change brand colors

feat: remove other profiles

fix: update profile validator command in build workflow

feat: update deployment configuration to use repository and tag for nightly builds

feat: add GingerSlicer Flatpak manifest and metadata

fix: update macOS bundle name from OrcaSlicer to GingerSlicer

wip: change brand colors

wip: delete wiki

wip: change reference to GingerSlicer

wip: change reference to GingerSlicer

fix: pipeline release id

wip: remove custom profile

wip: remove BBL setup page

feat: remove calibration and project tab

feat: change preset for camera and gcode window

fix: minor fix

feat: update readme

wip: change cmake project name

fix: name into macosxbundleinfo

fix: mac pipeline

wip: fix missing cache reference

feat: disable flatpack

fix: dep with deps

fix: try fix pipeline

fix orcaslicer.rc

fix: windows pipeline

fix: mac pipeline

fix: condition of Create DMG without notary pipeline

try: fix orcaslicer Run

fix: OrcaSlicer_dep

fix: OrcaSlicer_deps

feat: implement Orca Profile Validator with custom preset generation

fix: typo Gingerslicer to GingerSlicer

fix: Create DMG without notary mac

* fix: image color

* add script for conveting color

* feat: update SoftFever version to 2.3.1.1

* Gingerslicer dev/change slicer field visibility

* feat: change visibility of the fields

* fix: some tab still visible witout parameter in

* fix: minor image color fix

* fix: change override visibility

* Gingerslicer dev/update profiles 19 07 25

* feat: update profiles for Ginger Additive

* feat: merge previous update

* fix: errors using achab

* fix: remove unused file and folder

* fix: errors in profile

* fix: comment out custom presets validation step

* feat: add workflow to promote nightly builds to release

* fix: update nightly artifacts download command in workflow

* fix: correct JSON formatting in fdm_machine_common.json

* fix: notification color

* fix: thumbnail and metadata

* fix: update version to 1.9.1.1 in fdm_machine_common.json

* fix: update version to 2.3.1.1

* fix: temperature in the GcodePreview by parsing the PRINT_START values

* fix: remove unused profiles

* fix: remove unused doc

* fix: SVG colors and merge errors

* fix: CreatePresetsDialog.cpp

---------

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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Avoid passing through the walls even from one layer to the other "Avoid crossing walls" feature not working.
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