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The current message mentions "shaders", which is irrelevant since PolySharp doesn't process any. Seems to be a leftover from copying the target from ComputeSharp.

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@Sergio0694 Sergio0694 left a comment

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Just tweaked the message for more clarify, but good catch! Thank you 🙂

@Sergio0694 Sergio0694 merged commit 8ee875c into Sergio0694:main Aug 20, 2023
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2 participants