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@Santarh Santarh commented May 9, 2019

輪郭線幅テクスチャ、輪郭線幅値に最低値を入れると 0.0000004m の輪郭線幅が実現できる。
輪郭線幅がそのような極小値をとるときに、 Z-Fighting が起こりやすい。
この問題は Z Buffer の精度問題なので、輪郭線幅にヒューリスティックな閾値を決めるのではなく、 Z 値をずらして解決したい。

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Santarh commented May 9, 2019

Solve #38

@Santarh Santarh merged commit cfd1e08 into master May 9, 2019
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Santarh commented May 9, 2019

Solve #23

@Santarh Santarh deleted the outlineOffset branch July 19, 2019 14:53
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