Skip to content

[Bug] Rendering types Transparent/Cutout not working on Unity 2019.1 #44

@andreiagmu

Description

@andreiagmu

After updating my project to Unity 2019.1.0f2, rendering types Transparent/Cutout aren't working correctly.
Black/colored areas appear where should be transparent areas.

In the screenshot below, notice the black areas around the model's eyes and cat ears. There's also the yellow area at the model's forehead (part of the base hair texture that should be transparent).

MToon transparency errors

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions