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We discovered an issue where the GameServerBuild controller would stop execution if Pods would be stuck in a Pending state (e.g. if the cluster cannot host any more Pods). This PR fixes this issue.

@dgkanatsios dgkanatsios requested a review from khaines December 1, 2021 01:53
@dgkanatsios dgkanatsios force-pushed the bugfixing branch 2 times, most recently from 22c1fc9 to 8e5ead8 Compare December 2, 2021 01:42
@dgkanatsios dgkanatsios requested a review from AmieDD December 2, 2021 01:54
@dgkanatsios dgkanatsios force-pushed the bugfixing branch 3 times, most recently from b026d42 to 1e1558a Compare December 2, 2021 02:22
@dgkanatsios dgkanatsios added bug Something isn't working priority/high labels Dec 3, 2021
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LGTM!

@dgkanatsios dgkanatsios merged commit 0b69725 into master Dec 4, 2021
@dgkanatsios dgkanatsios deleted the bugfixing branch December 4, 2021 02:07
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2 participants