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Fixed bug where ConnectedPlayerGauge was not updated correctly when a GameServer was deleted.

@javier-op javier-op requested a review from dgkanatsios July 21, 2022 21:55
@javier-op javier-op requested a review from KalonJ-MSFT July 21, 2022 21:59
@javier-op javier-op merged commit a8fd906 into main Jul 22, 2022
@javier-op javier-op deleted the delete_playercount branch July 22, 2022 13:09
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3 participants