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@dgkanatsios dgkanatsios commented Jul 13, 2022

When downscaling, the GameServerBuild controller did not distinguish between Initializing and StandingBy GameServers. If a GameServerBuild is upscaling (e.g. waiting for a new Node to join the cluster) and the user starts a downscaling, this can have the impact of StandingBy GameServers being deleted before the Initializing ones. This way, the GameServerBuild will be a little slower to reach the required StandingBy levels.
This PR adds some logic to the GameServerBuild controller to sort the GameServer slice before deletion, so that the Initializing GameServers come before the StandiingBy.

Opportunistically, we refactored the tests on the GameServerBuild controller.

@dgkanatsios dgkanatsios requested a review from javier-op July 13, 2022 04:30
@dgkanatsios dgkanatsios added the area/user-experiences Developer experience and suggestions on how to use thundernetes, installation, getting up & running label Jul 13, 2022
@dgkanatsios dgkanatsios force-pushed the sorting branch 2 times, most recently from b56fdd8 to 939de39 Compare July 13, 2022 05:12
@dgkanatsios dgkanatsios marked this pull request as ready for review July 13, 2022 22:22
@dgkanatsios dgkanatsios merged commit ad93f85 into main Jul 14, 2022
@dgkanatsios dgkanatsios deleted the sorting branch July 14, 2022 14:27
@@ -174,14 +177,15 @@ var _ = Describe("allocation API service queue tests", func() {

// downscale the Build to one standingBy
Eventually(func(g Gomega) {
testVerifyStandingByActiveByCount(context.Background(), buildID1, 2, 2)
testVerifyGameServerStates(context.Background(), buildID1, testStates{0, 0, 2, 2})
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guess that applies everywhere

// then the ones on Initializing state
// and lastly the ones on StandingBy state
// GameServers that have crashed or Terminated are taken care of when the GameServerBuild controller starts
func getValueByState(gs *mpsv1alpha1.GameServer) int {
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is there no concept of switches in Go?

@dgkanatsios dgkanatsios mentioned this pull request Jul 14, 2022
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3 participants