Currently, gameserverapi (https://github.com/PlayFab/thundernetes/tree/main/cmd/gameserverapi) does not have any authentication/authorization set up. It would be nice if we could set up some instructions/documentation on how to protect it using (m)TLS authentication. Maybe we can set up nginx ingress https://kubernetes.github.io/ingress-nginx/examples/auth/client-certs/ We should document this procedure for folks that want to protect other web services as well (e.g. the allocation api service)