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We should create some documentation for the ideal setup for a production environment, which is to use multiple Node Pools. We could have
- one Node Pool for thundernetes components
- one Node Pool for GameServers
- one Node Pool for telemetry (Prometheus)
We should edit/amend the documentation here: https://github.com/PlayFab/thundernetes/blob/master/docs/FAQ.md#how-do-i-schedule-thundernetes-pods-and-gameserver-pods-into-different-nodes
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documentationImprovements or additions to documentationImprovements or additions to documentation