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Entity AI #86

@IntegratedQuantum

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@IntegratedQuantum

Not sure how that would work out precisely.
But in general the should allow going towards some targets and there should be specific functions for attack patterns.
Additionally the AI should be generic such that one could switch the AI to a different body.

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    engineenhancementa new feature or improvementexperimentala feature or idea that will require lots of experimentation

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