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Pressing C while the inventory is open no longer opens the creative inventory, instead it closes the gui. #401

@IntegratedQuantum

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@IntegratedQuantum

It seems that this was broken by in #382 by changing

---	ungrabMouse();
+++	gui.toggleGameMenu();

@tillpp it would be great if you could comment on what you wanted to accomplish with it so we can try to satisfy both our use cases.

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    bugsomething isn't working in the intended wayui/ux

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