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@ryanfleury
Ryan Fleury ryanfleury

Epic Games (RAD Game Tools) Washington, USA

@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki

@cmuratori
Casey Muratori cmuratori

Molly Rocket, Inc. Seattle, WA

@gdbooks
Gabor Szauer gdbooks
These are some really old tutorials i wrote and published with Gitbook. A lot of the info in them might be wrong, think of them more like my study notes.

None San Francisco

@pokepetter
Petter Amland pokepetter

Rain Games Bergen, Norway

@stoyannk
Stoyan Nikolov stoyannk
Principal Software Engineer @ Google

Google

@valentingalea
Valentin Galea valentingalea
Technical Director Hangar 13 Games -- previously Halo MCC PC / Gears Of War

Hangar 13 Games London

@Arxcis
Jonas Johan Solsvik Arxcis
Digital Citizen.

Porsgrunn, Norway

@Reedbeta
Nathan Reed Reedbeta
3D rendering at Adobe; formerly at 343, Sucker Punch, and NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd. He/him.

@adobe Seattle, WA

@glennib
Glenn Bitar glennib

Amedia Produkt og Teknologi Norway

@jackmott
Jack Mott jackmott
C#, F#, Rust, C/C++, Azure, SIMD, SQL

Olo Texas,USA

@sean-parent
Sean Parent sean-parent

@adobe San Jose, CA

@andralex
Andrei Alexandrescu andralex
Researcher, software engineer, and author.

@NVIDIA Boston Greater Area

@munificent
Bob Nystrom munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".

@google, on @dart-lang Seattle, WA

@ericniebler
Eric Niebler ericniebler
Member of the ISO C++ Standardization Committee and principal author of `std::ranges` and the upcoming `std::execution`.

@NVIDIA Seattle, WA

@hsutter
Herb Sutter hsutter
Author, speaker, chair of ISO C++ committee. Designer or co-designer of various ISO C++ features.
@marni
Mariusz Nowostawski marni
No bio. None.

NTNU, Norwegian University of Science and Technology Gjovik, Norway

@SimonMcCallum
Simon McCallum SimonMcCallum
Game and AI lecturer

Victoria University of Wellington New Zealand

@hatcat
J Guy Davidson hatcat

Creative Assembly Horsham

@jjacobsson
Joacim Jacobsson jjacobsson
Sometimes I make videogames.

Elemental Games Stockholm, Sweden

@deplinenoise
Andreas Fredriksson deplinenoise

San Fernando, California, United States

@Kimau
Claire Blackshaw Kimau
Creative programmer in Games Industry. Mostly hacking on stuff for fun or game jams.

United Kingdom

@apoch
Mike Lewis apoch
Guild Wars 2 Project Technical Director @arenanet and author of the Epoch programming language.

@arenanet Bellevue, WA