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Description
Only PortAudio and soundio hang, JACK and SDL do not.
Output of PortAudio (through lldb):
PortAudio error: Stream is not stopped
# *hit control+c*
Process 25160 stopped
* thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP
frame #0: 0x00007fff5cf237de libsystem_kernel.dylib`__psynch_cvwait + 10
libsystem_kernel.dylib`__psynch_cvwait:
-> 0x7fff5cf237de <+10>: jae 0x7fff5cf237e8 ; <+20>
0x7fff5cf237e0 <+12>: movq %rax, %rdi
0x7fff5cf237e3 <+15>: jmp 0x7fff5cf203b7 ; cerror_nocancel
0x7fff5cf237e8 <+20>: retq
Target 0: (lmms) stopped.
Output of soundio:
# didnt press control+c in this one
Process 25300 stopped
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x0)
frame #0: 0x0000000100aedef4 libsoundio.1.dylib`soundio_outstream_start + 7
libsoundio.1.dylib`soundio_outstream_start:
-> 0x100aedef4 <+7>: movq (%rax), %rcx
0x100aedef7 <+10>: movq (%rcx), %rdi
0x100aedefa <+13>: movq 0x88(%rdi), %rcx
0x100aedf01 <+20>: movq %rax, %rsi
Target 0: (lmms) stopped.
But if WANT_SOUNDIO
is off, PulseAudio exports just fine. ill be closing my old hang issue.
tresf