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📝 Description

Define and use PointLocalCoordinatesTetrahedra3D4N in Tetrahedra3D10 when planar face, for faster computation (explicit formula instead of iterative) and avoid non covergence.

🆕 Changelog

ddiezrod
ddiezrod previously approved these changes Nov 6, 2023
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@ddiezrod ddiezrod left a comment

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thanks!

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@rubenzorrilla rubenzorrilla left a comment

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Two minor comments. The rest looks good to me.

@loumalouomega
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Two minor comments. The rest looks good to me.

Done

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@rubenzorrilla rubenzorrilla left a comment

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Approving again.

@loumalouomega loumalouomega merged commit 02a5402 into master Nov 6, 2023
@loumalouomega loumalouomega deleted the core/pointlocalcoordinates-tet10-face-planar branch November 6, 2023 17:32
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3 participants