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@GeometryCollective
Geometry Collective GeometryCollective
The Geometry Collective is a group of researchers at Carnegie Mellon University focusing broadly on the interaction between geometry and computation.

Pittsburgh, PA

@LukasBanana
Laura Hermanns LukasBanana
Shader Tools Programmer @ Epic Games; Previously @ MA Lighting; Opinions are my own

Epic Games North Carolina, USA

@reindernijhoff
Reinder Nijhoff reindernijhoff

@mediamonks Utrecht, Netherlands

@tgfrerer
Tim Gfrerer tgfrerer
graphics, mostly.

Ponies & Light Ltd. Hackney, London

@jbikker
Jacco Bikker jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).

Breda University of Applied Sciences 't Goy, The Netherlands

@Scthe
Marcin Matuszczyk Scthe

Open for hire (JavaScript) Wroclaw, Poland

@jonvaldes
Jon Valdés jonvaldes

Twitter: @jon_valdes

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@nnethercote
Nicholas Nethercote nnethercote
Working on @rust-lang. Previously worked on Valgrind and Firefox. No interest in cryptocurrencies, blockchain, or AI. he/him (or they/them)

Melbourne, Australia

@bitshifter
Cameron Hart bitshifter
Game engine/physics programmer

Wellington, New Zealand

@wkjarosz
Wojciech Jarosz wkjarosz
Associate Professor leading Dartmouth's Visual Computing Lab. My research in computer graphics is primarily concerned with physically based rendering.

Dartmouth College Hanover, New Hampshire

@pthom
Pascal Thomet pthom
Entrepreneur, consultant & open source developer (hello_imgui, imgui_bundle, litgen). Also interested in AI and AI ethics

Paris

@davemc0
David K. McAllister davemc0
Computer scientist working in graphics for 35+ years. I'm with AMD leading ray tracing arch now.

AMD Salt Lake City, Utah, USA

@patr-schm
Patrick Schmidt patr-schm
Computer Graphics, Geometry Processing, Numerical Optimization
@jammm
Aaryaman Vasishta jammm
Machine Learning Engineer @ AMD. Former 3D ML R&D Engineer@Stability AI. Former AMD Research Engineer, Ray Tracing and Neural Rendering

AMD

@smeunier-amd
Sylvain Meunier smeunier-amd
This is my professional account.

@AMD France

@mdietrichstein
Marc Dietrichstein mdietrichstein
Senior Software Developer for Backend/API and mobile app development. Medical Imaging/Deep Learning diploma thesis wip at http://tuwien.ac.at

Vienna, Austria

@c0d1f1ed
Nicolas Capens c0d1f1ed
Omniverse software engineer at NVIDIA. SwiftShader creator, ex-Googler. This is my personal account.

NVIDIA Montreal

@sheredom
Neil Henning sheredom
Verse @ Epic, Ex-Burster @ Unity, Ex-RTG @ AMD, Ex-Vulkanite @ Codeplay

@EpicGames Scotland

@BinChengZhao
BinCheng BinChengZhao
I'm a Rust database, cryptocurrency, and infrastructure developer

China

@mgramin
Maksim Gramin mgramin
Software Engineer, researcher and big fun of SQL

DB Consultant & Researcher SQL City

@jasperdewinther
Jasper de Winther jasperdewinther

@Traverse-Research Rotterdam

@meistdan
Daniel Meister meistdan

Advanced Micro Devices, Inc. Tokyo, Japan

@lisyarus
Lisitsa Nikita lisyarus

Saint-Petersburg, Russia

@gtsopus
Grigoris Tsopouridis gtsopus
PhD Candidate at the Department of Computer Science and Engineering, University of Ioannina
@wahn
Jan Walter wahn
I worked for Autodesk, Paramex, The Mill, mental images, Digital Domain, Mill Film, MPC, NaN, and Fraunhofer.

Berlin, Germany

@dtecta
Gino van den Bergen dtecta
PhD in Computer Graphics. Game-Physics expert. Developer of the SOLID collision detection library. Author of Collision Detection in Interactive 3D Environments.

DTECTA

@turbo
Pierre turbo
Director, Product Management at @github

@GitHub Berlin, Germany

@wolfgangfengel
Wolfgang Engel wolfgangfengel

The Forge Interactive Del Mar, CA USA

@bartwronski
Bart Wronski bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.

New York

@straaljager
Sam Lapere straaljager
Passionate about 3D graphics, especially real-time ray tracing
@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@brentb
Brent Burley brentb

Walt Disney Animation Studios Burbank, California

@alexjc
Alex J. Champandard alexjc
Artificial Intelligence specialist, co-Founded creative.ai, Director nucl.ai conference, Deep Learning, ex-R☆/Guerrilla Games Senior AI Programmer.

creative.ai Vienna, Austria

@FioraAeterna
Fiora FioraAeterna

Southern California, USA